搜索资源列表
MetalBallPhong
- 按原理使用VC++实现光照金属球phong-Principles used by VC++ to achieve light metal ball phong
1307
- mach dong ho so su dung DS1307 + AT89c51, co file mo phong Protues
MO-PHONG-LED-3D
- ung dung voi led 3d su dung pic ung dung voi led 3d su dung pic
file-matlab-mo-phong-he-thong-tach-kenh
- simulation decoupling system
Mo-phong-MA-TRUYEN-TIN
- Transmit Code Source
matlab
- mo phong matlab quy dao robto mon hoc robo cong nghiep
Phong-cach-lap-trinh-C-CPP
- programing stype for C++ developever
mo-phong
- dieu khien cong suat WCDMA
016_Per_Pixel_Lighting
- Per_Pixel_Lighting Per-pixel lighting is commonly used with other computer graphics techniques to help improve render quality, including bump mapping, specularity, phong shading, and shadow volumes.
engine3d
- This source code demonstrates the techniques used to handle 3D graphics from scratch - without using an API such as OpenGL. The code includes Gouraud and Phong shading, which gives much better quality than flat shading for curved surfaces. Also inclu
1--Mimo
- cac code mo phong he thong mimo
phong--Mesh
- D3D模型光照的信息 想学习HLSL的同学 可以下载-HDR lighting information there are some basic code for beginners with
4led
- Pic guide(huong dan lap trinh mo phong vi dieu khien PIC)
KIEMTRA3_1
- Mo phong LEd sang chay vong vong
1_-LED-DON
- mo phong led don cho ho 8051.phan 1
MATLAB
- day la fiel huong dan mo phong ky thuat simulink trong matlba
HalfLambertPBlinnPhong
- DirectX9+HLSL Half Lambert and Blinn Phong Shader
Codo-mo-phong
- MIMO-Capacity.m (Simulation of MIMO channel capacity of antenna transceivers) MIMO-detector Route tinh.m (compare the bit error rate of twin separation method linear ZF and MMSE)
Phong
- 计算机图形学,老师上课实验!简单的三维设计 -Computer graphics teacher in the class experiment! Simple three-dimensional design
Mo-phong-Watermark
- hiding data in images using watermaking