搜索资源列表
texture-projection-1
- Opengl 实现投影纹理特殊效果。纹理投影并不容易,这是一个简单的例子,对学习有帮助。-Opengl Projection texture special effects. Texture projection is not easy, this is a simple example, to learn helpful.
texture
- THIS PROGRAM DEMONSTRATES SIMPLE 3-D TEXTURE MAPPING OVER 3-D SURFACES. 简单的3维纹理映射
color+texture
- 提取图像的颜色和小波纹理特征
Tamura纹理特征提取及应用的matlab代码
- Tamura纹理特征提取及应用的matlab代码,附有介绍Tamura纹理的文献以及测试用图片。,Matlab code for extracion and application of Tamura texture, attched paper about tamura texture and picture for test.
3dtext.zip
- Textmode Texture Mapping,Plasma, and 3D,Textmode Texture Mapping,Plasma, and 3D
opengl_texture_sample.rar
- 使用OpenGL的纹理映射技术在物体表面绘制图像,Use OpenGL texture-mapping technology in the surface rendering image
gabor.rar
- 提取纹理特征,现在最流行的是gabor小波变换,它的集具有一定的方向性,和纹理特征吻合,Extraction of texture features, and now the most popular is the gabor wavelet transform, it sets a certain direction, and texture characteristics of anastomosis
LBP_C++.rar
- Multiresolution Gray-Scale and Rotation Invariant Texture Classification with Local Binary Patterns作者写的LBP(局部二进制模式)的C++代码,Multiresolution Gray-Scale and RotationInvariant Texture Classificationwith Local Binary Patterns Author wrote LBP (local bina
brodatz.rar
- 图像纹理特征提取matlab,计算图像的粗糙度、方向度等特征。,Image texture feature extraction matlab, calculated image roughness, and other characteristics of the direction of degrees.
CBIR-matlab.rar
- matlab编程,基于颜色和纹理的图像检索算法的研究,思路清晰,方法有效。,matlab programming, based on the color and texture image retrieval algorithm is clearly thought effective.
textureLBP.zip
- 提取灰度图像或BMP彩色图像的LBP纹理,用 C++编写 ,Gray-scale images or BMP extract color images of LBP texture, using C++ to prepare
Gabor(matlab_C_Cv).rar
- 这里包含三个高质量的Gabor实现代码,分别基于C、OpenCV、Matlab,大家各取所需吧。Gabor变换可以实现在多个尺度、多个方位上的变换,尤其是对于纹理的检测有很好的效果,研究表明Gabor特征符合人眼感受野特性。 ,Here are three high-quality implementation of the Gabor code, respectively, based on C, OpenCV, Matlab, let everyone take what we need
dt_cwt__texture.rar
- 基于纹理的数字图像检索MATLAB代码,不错.,Texture-based Image Retrieval System
texturesynthesis.rar
- 这是纹理合成的一个很好的算法,希望对大家有帮助,大家都交流一下!,This is a very good texture synthesis algorithms, we would like to help, we all exchange!
graphcut-texture-synthesis
- 基于图割graphcut的纹理合成,有window版本和linux版本,源代码和可执行程序都有,是Graphcut Textures: Image and Video Synthesis Using Graph Cuts的实现,linux和window代码都有,window下是vs2008的工程,需要安装vs2008 -texture synthesis based-on graph cut
GLCM--texture-extraction
- 对图像的纹理特征进行提取,主要基于灰度共生矩阵,然后计算二次统计量(即特征)-Texture features for image extraction, mainly based on gray level co-occurrence matrix, and then calculate the amount of secondary statistics (ie features)
Dynamic-Texture-Recognition
- 最新国际顶级期刊PAMI2011关于文理识别的文章-Dynamic Texture Recognition based on Distributions of Spacetime Oriented Structure PAMI2011
dds.zip
- 在opengl下加载DDS纹理文件的源程序,支援DXT-1,DXT-3和DXT-5等标准。,Under the load in the opengl texture file DDS source code, support DXT-1, DXT-3 and DXT-5 and other standards.
Texture-Mipmap.rar
- 基于OSG的Mipmap纹理映射(Texture Mipmap)示例,OSG-based texture mapping Mipmap the (Texture Mipmap) sample
LBP.rar
- 针对传统方法难以可靠估计图像中纹理单一区域像素点视差的问题,将纹理分析应用于立体匹配中,提 出图像分块整体匹配的方法。首先用LBP/C纹理分析方法对图像纹理进行描述 然后进行基于区域生长的扩张检 测,得到纹理单一图像块 最后对图像块进行整体匹配,得到纹理单一区域的稠密视差图。对国际标准图像进行测试, 结果表明该算法能提高纹理单一区域稠密视差图的精度,具有实用价值 ,Due to the difficulty of getting disparity of less textured pi