搜索资源列表
opengl_ball_cube_Texture
- 在opengl中给旋转的立方体和球体赋予纹理贴图-Giving the rotation in the opengl cube and sphere to give texture mapping
FourTextures
- 四个OpenGL纹理映射的程序代码,挺有用的-4 OpenGL texture mapping program code used Tingyou
FractalTree
- 使用分形技术,生产多种树木。有较强的真实感,比纹理贴图更加细致。-The use of fractal technology, manufactures a variety of trees. Have a stronger sense of reality, is more detailed than the texture mapping.
OpenGLSuperBible
- 本书是OpenGL编程指南,PDF格式,英文版。涵盖了使用新版本的OpenGL进行编程所需要的主要知识。 -OpenGL SuperBible,begins by illuminating the core techniques of classic OpenGL graphics programming, from drawing in space to geometric transformations, from lighting to texture mapping.
gears
- TinyGL is intended to be a very small implementation of a subset of OpenGL * for embedded systems or games. It is a software only implementation. Only the main OpenGL calls are implemented. The main strength of TinyGL is that it is fast and simp
DynamicWorld
- 使用opengl中的纹理贴图,光照,以及3D模型导入,构造了一个房间,能够使用鼠标和键盘实现虚拟漫游(w,a,s,d)-Use opengl the texture mapping, illumination, and 3D model import, construct a room, be able to use the mouse and keyboard to achieve a virtual roaming (w, a, s, d)
Texture_and_texture_mapping
- 纹理及纹理映射ppt,包括二维纹理,三维纹理,几何纹理相关知识。-Texture and texture mapping ppt, including the two-dimensional texture, three-dimensional texture, geometric texture relevant knowledge.
WaterShader
- 通过纹理贴图,渲染水的效果,需要nvidia显卡支持。-Through texture mapping, rendering the effect of the water, quite good.
Lesson06
- OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube
OpenGL
- OpenGL 纹理贴图 镂空效果 c-OpenGL texture mapping hollowing effect c++
3Dshoot
- 实现了基本的3D场景,并利用粒子系统渲染子弹的射击过程,遇到敌人产生的爆炸效果利用纹理贴图实现,效果较为真实。-To achieve the basic 3D scenes, and to use particle system rendering the process of firing bullets, encountered the enemy generated explosions effects of the use of texture mapping to achieve th
OpenGLgraphicsthroughaplication
- 本用通過實例向大家介紹opengl,可以讓 大家. 喜歡的人可以下. 內容有, Image File Formats, Image Processing ,Transformations,Viewing and Projection,Lighting and Colour, Texture Mapping,Objects to Artefacts,Curves, Surfaces and Patterns. -this book contains Image File Formats, Im
OpenGL
- OpenGL游戏开发中的例子,实现了光照,纹理映射等,另外还附带了开发库-OpenGL game development examples to achieve illumination, texture mapping, in addition to libraries with the development
Imagedisplayandcolorimagedisplay
- 图像显示与色彩 图像显示 显示灰度图像 显示二值图像 显示真彩图像 直接从磁盘文件中显示图像 特殊图像显示技术 显示颜色条 显示多帧图像序列 显示多幅图像序列 纹理映射 图像颜色 图像的退色处理 MATLAB 的颜色模型 MATLAB 颜色模型的转换 色彩处理-Image display and color image display shows the value of gray
texture-application
- 《精通DirectX 3D 图形与动画程序设计》第33章 凹凸纹理映射应用 源码-" Proficient in DirectX 3D graphics and animation program design," Chapter 33 Bump mapping application source code
SolarSysghp
- 利用opengl绘制的太阳-地球与星体,环绕纹理贴图和二维背景贴图-Use opengl drawing the sun- Earth and the stars, surrounded by the background texture mapping and two-dimensional mapping
TextureMappingAndParticalSystemSimulationOfTheFlam
- 对不规则模糊物体模拟是计算机图形学研究的热点问题之一,其中火焰是一种常见的涉及面较广的自然现象,因此火焰模拟具有重要意义。本文提出了一种基于粒子系统和纹理映射以及OpenGL混合技术的3D火焰模拟模型,本方法采用特定的几何造型作为基本粒子,既能提高绘制速度又能降低计算量,并通过粒子混合实现了火焰不同区域颜色的变化,同时反映了其中温度的差异。另外该方法还反映了风力对粒子系统的影响。实验结果表明,利用该方法模拟的火焰逼真,占用资源少,能较好地满足多种场合的实时绘制需要- Pairs of ir
cubemap
- 实现利用6幅图像进行cubemap纹理映射,用于渲染镜面产生反射效果的虚拟物体。可实现鼠标及键盘交互操作功能。-Achieved using six images cubemap texture mapping, for rendering specular reflection effects produced virtual objects. Enables mouse and keyboard interaction capabilities.
textrue3d_opengl
- 文件为基于OPENGL的3D纹理贴图程序,适合于初学者,为红宝书源码例程-Paper-based OPENGL, 3D texture mapping process, suitable for beginners, for the Little Red Book source code routines
OPENGlshili
- 三维地形生成算法(Diamon-Square)和天空纹理绘制的源代码-3D terrain generation algorithm (Diamon-Square) and the sky texture mapping the source code