搜索资源列表
Character-Animation
- unity3d 角色动画开发教程,Unity的动画系统允许你创建漂亮的动画角色.动画系统支持动画合成,混合,添加动画,步调周期时间同步,动画层,控制所有方面的动画回放(时间,速度,混合-偏重),网格面每个三角有1,2或4个骨骼,且完成基本的物理玩偶.-unity3d Character Animation
calculateFVD
- 计算MRI图像的功能血管密度,采用骨骼化的方法计算长度-calculate the FVD of MRI image
Zhang_Suen
- 使用matlab编程对二值图像进行骨骼化,方法为Zhang-Suen法-Zhang-Suen method is used for binary image skeletonization in matlab
[FRC-2012]-Kinect-Tutorial
- labview 上运用kinect识别骨骼的pdf教程,内容略简,但是对入门了解很有帮助-the tutorial for kinect used in Labview
Skeleton-Anim-Exporter-ForMaya2012
- 内附一套骨骼动画导出插件,并附带用于读取相应的导出文件源代码以及测试mb文件和动画驱动程序 -Containing a set of skeletal animation export plug-in, along with used to read the export file source code and test mb file and animation driver
07_HLSLSkinMesh
- HLSL的高级应用,通过HLSL实现蒙皮骨骼动画的效果。-Advanced applications in HLSL , HLSL skin skeletal animation effect .
hierarchy
- 2D骨骼动画中骨骼层次的生成和反向运动学(IK)的循环坐标下降算法求解的实现-the generation of skeleton hierarchy in 2D skeleton animation and the realize of IK solution by cyclic coordinate descent method
skeleton
- 细化算法通常和骨骼化、骨架化算法是相同的意思,也就是thin算法或者skeleton算法,该代码细化效果不错-Louisa Lam, Seong-Whan Lee, Ching Y. Suen,“Thinning Methodologies-A Comprehensive Survey ”,IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, VOL. 14, NO. 9, SEPTEMBER 1992
data-hand
- 基于opengl实现人体手部骨骼的三维建模,可用于数据手套-Based on opengl achieve three-dimensional modeling of the human hand bones can be used for data gloves
Blend
- opengl下的骨骼系统!使用NeHe SDK为框架!-opengl under the skeletal system! Using the NeHe SDK framework!
Computing-Hierarchical
- 三维模型的曲线骨骼提取算法,希望对大家有用!-Computing Hierarchical Curve-Skeletons of 3D Objects.A curve-skeleton of a 3D object is a stick-like figure or centerline representation of that object. It is used for diverse applications, including virtual colonoscopy and ani
Basic-bone
- OpenGL:Tutorials:Basic Bones System 了解基本的骨骼动画系统,从维基百科上翻译过来的一篇文章,代码我自己整理了,并且运行成功。-A bone system- aka skeletal system- is a technique used to create skeletal animations. A skeletal animation consists of a skin mesh and an associated bone structure,
7210
- 3DMAXBIP 各种跑步骨骼动作-bipA variety of running action
TMesshziph
- 这个程序源码讲述了一个模型的帧动画,是学学习骨骼动画的基础,值的学习。 可直接使用。 -This procedure tells the story of a source model frame animation, skeleton animation study are the basis for the value of study. Complete source code can be used directly.
vBBooneMovec
- 此源代码,是一个用Visual C+OppenGL做的简单易懂的骨骼动画的源码实例 -vc OpenGL do with the simplle skeletal animation example
jSkeeletalAnie
- 骨骼动画,介绍骨骼动画的加载与创建方方法,如果不能运行请与我联系,jarod -jerry@163.com-skeletal animation, skeletal animation on the looading methhod and the creation of, if not run, please contact me. jarod-jerry@163.com
body1
- 人体骨骼的X光扫描图转化成医学上可以直接使用的骨骼图-X-ray scan of the human skeleton into the bone diagram can be used directly in the medical
Cal3dViewer_sourcecode_1_0_1
- 很好的骨骼动画学习源代码,内容全面,使用C++语言、OpenGL图形API开发,其中有多个模型骨骼动画,可以在UI中控制显示骨骼运动、模型顶点运动变化。-Skeletal animation, a good learning source code, comprehensive, use C++ language, development of the OpenGL graphics API, which have more than one model of skeletal animatio
SkeletalAnimation
- OpenGL编3D游戏_骨骼动画。用VC++实现的,很好的学习3d游戏制作的范例。-OpenGL Code 3D games _ skeletal animation. VC++ achieve a good learning example of 3d game production.
bvhdisplaywithopengl
- 本程序源代码是基于visual+opengl,其中文件可以显示BVH文件骨骼的全局坐标,并显示bvh文件的动作。-bvh file display with opengl