搜索资源列表
K-L变换类
- KL变换是图像处理的常规算法,文件里四该变换的类-KL transform is the conventional image processing algorithms, the paper four categories Transform
三维游戏高级图形编程中的纹理特效制作实例源代码
- 三维游戏高级图形编程中的纹理特效制作实例源代码,如高级纹理映射、Billboard、阴影、粒子系统、L系统以及三维游戏自然场景的特效生成算法(树、云、雾、烟、爆炸等等)-3D game graphics programming texture effects produced source code examples, such as the High texture mapping, Billboard, shadows, particle system, L 3D games and the
imhist
- 直方图修正和彩色变换 命令行编译过程如下 vcvars32 rc bmp.rc cl colorope.c bmp.res user32.lib gdi32.lib 注意事项: 运行时,文件c:\\test.bmp必须存在-color histogram amendments and command line compiler transformation process following vcvars32 rc bmp.rc c l colorope.c
GeometryTransform
- 数字图像处理几何变换! -digital image processing geometry transformation! Digita l image processing geometry transformation! Digital image processing geometry transformation!
watershed_vs
- This file contains the function body for the watershed algorithm.Algorithm reference: L. Vincent and P. Soille, \"Watershed in digital spaces: An efficient algorithm based on immersion simulations\"-This file contains the function body for th e water
daoi_0-32.tar
- This file contains a summary of what you will find in each of the files that make up your Tracker application.-This file contains a summary of what you wil l find in each of the files that make up your Track er application.
yueguang
- 分而治之方法还可以用于实现另一种完全不同的排序方法,这种排序法称为快速排序(quick sort)。在这种方法中, n 个元素被分成三段(组):左段l e f t,右段r i g h t和中段m i d d l e。中段仅包含一个元素。左段中各元素都小于等于中段元素,右段中各元素都大于等于中段元素。因此l e f t和r i g h t中的元素可以独立排序,并且不必对l e f t和r i g h t的排序结果进行合并。m i d d l e中的元素被称为支点( p i v o t )。图1 4
stabbing
- 给定n维空间中的m个非空点集S1,…,Sm,如果直线L与每个点集均有公共点,则称L为这m个点集的一条直线穿越(line transversal 或 stabbing line)。同样,如果线段K(本文中的线段均指闭线段,且包括单点集)与每个点集均有公共点,则称K为这m个点集的一条线段穿越(segment transversal 或 stabbing line segment)。穿越的概念是海莱定理(Helly’s theorem)的延伸,它的存在性等问题一直是计算几何中海莱类定理(Helly-t
K-L-Face_Detect2008
- K-L的人脸识别 K-L的人脸识别
lm-matlab.rar
- 基本矩阵 L-M算法 对极几何 非线性迭代 用L-M算法求解高精度的基本矩阵,Fundamental Matrix LM algorithm epipolar geometry nonlinear iteration LM algorithm using high-precision fundamental matrix
chengxu
- matlab图像分割的实例,包括基于L*a*b空间的彩色图像分割,检测汽车目标,分水岭分割等程序源代码-matlab examples of segmentation, including those based on L* a* b color space, image segmentation, target detection vehicles, watershed segmentation source code
K-L
- 基于K-L的人脸识别源代码 与大家共同学习 -KL-based face recognition source code and learn together Thank you
L-R-algorithm
- L-R迭代复原的方法的matlab实现代码,包括用自己编写的L-R迭代复原方法和用matlab库函数编写的代码。-LR iterative restoration methods matlab implementation code, including the preparation of their own recovery methods and the use of LR iteration matlab library function written code.
face-detection-for-K-L-transform
- 基于K-L变换的人脸识别技术主要思想是:提取输入人脸图像矩阵的特征向量,并与图像数据库中样本特征的向量求欧氏距离,距离小于阈值时便认为识别成功。本程序即为利用K-L原理实现人脸检测的实例。-The main idea of the face recognition technology based on KL transform is: extract the matrix of the input face image feature vectors and Euc
240091205(L-L)
- 直线接直线刀具半径补偿VB程序 用VB语言实现L-L刀补-Then straight linear cutter radius compensation VB program L-L cutter compensation achieved with VB language
k-l
- K-L变换的程序例子集合,适合初学者学习使用,很好的。-Examples of KL transform collection procedures, suitable for beginners to learn to use, very good.
K-L
- K-L变换算法 以矢量信号X的协方差矩阵Ф的归一化正交特征矢量q所构成的正交矩阵Q,来对该矢量信号X做正交变换Y=QX,则称此变换为K-L变换(K-LT或KLT),K-LT是Karhunen-Loève Transform的简称,有的文献资料也写作KLT。可见,要实现KLT,首先要从信号求出其协方差矩阵Ф,再由Ф求出正交矩阵Q。Ф的求法与自相关矩阵求法类似。-K- L
face-recognition-based-on-K-L-
- 使用K-L算法进行人脸识别,在经典的算法基础上加上了正确率统计模块,对正确率的分析很有帮助- 分析很有帮助 Implement face recognition Using K-L algorithm, Added the rate of correct module to the classical algorithm, It s helpful to analysis the rate o
R-LandS-L
- CT反投影重建的R-L滤波函数与S-L函数,应用对象为matlab自带shepp-logan模型图像(R-L function and S-L function applying to CT backproject reconstruction)
花束L-系统
- 用matlab生成紫色勿忘我花束(单只)(Using matlab to produce purple self-forgetting bouquet (single))
