搜索资源列表
pickdepth
- 关于隐藏线消除的代码示例,通过鼠标惦点击显示所选物体z-buffer数值等相关参数-hidden line elimination of the code examples, by clicking on the mouse Dian show selected objects z-buffer numerical parameters related
max_1
- 调用文件产生的一个3D效果模型,在Z缓冲区下实现动态变化,根据按键不同可以实现不同的动作.-called the document a 3D-effect model, the Z-buffer under dynamic changes According to different keys can be achieved different movements.
ogl_occlusion_query_nv
- nv最新扩展 gl_occlussion_query 实现遮挡查询,比原来的z-buffer方法更加简单
Z-Buffer
- 能画出一个立方体,旋转.成功消隐 ,着色-Able to draw a cube, rotating. Successful blanking, shading
MFC
- 本文讲述了如何在MFC中添加OpenGL框架,分步骤详细简单,适合初学者学习。-/step 3 重新设置像素格式 BOOL CXXXMFCGLView::SetupPixelFormat(HDC hDC) { //重新设置画图窗口的像素格式 static PIXELFORMATDEscr iptOR pfd = { sizeof(PIXELFORMATDEscr iptOR), // size of this pfd 1,
MaterialSpheres
- Initialize z-buffer, projection matrix, light source,and lighting model.
QuadTreeLOD
- In the present paper, we propose a particle-based method for the visual simulation of explosive flames. This method consists of a numerical simulation method based on a fluid model described by discrete Lagrangian using particles and a rendering meth
WinFormOpenGL
- 利用OPENGL画正方体 Z-BUFFER算法实现 可用鼠标和键盘控制-The OPENGL draw cube Z-BUFFER algorithm available mouse and keyboard control
Zbuffer
- 用OPENGL和C++实现了扫描线Z-buffer算法-OPENGL and C++ achieved by scanning line Z-buffer algorithm
