搜索资源列表
Texture_Mapping
- Texture_Mapping 雾化(fog)与反走样(antialiasing)是OpenGL中的三种特殊效果处理方法
Demo_Project_src
- 反走样例子代码 Demo_Project_src-Anti-aliasing example code Demo_Project_src
shiyanliu
- 这个代码用于实现走样与反走样处理,利用OpenGL和VC6.0进行反走样方法的实验-This code is used to experiment aliasing and anti-aliasing
draw
- 计算机图形学实验作业,用MFC编的,已经实现了DDA画直线,中点算法画直线,中点画圆和椭圆,扫面转换多边形,种子填充,反走样直线-Computer graphics lab assignments, MFC series has achieved the DDA draw a straight line, the midpoint algorithm to draw a straight line, the midpoint of the circle and the ellipse, swee
freetype-2.3.9.zip
- FreeType库是一个完全免费(开源)的、高质量的且可移植的字体引擎,它提供统一的接口来访问多种字体格式文件,包括TrueType, OpenType, Type1, CID, CFF, Windows FON/FNT, X11 PCF等。支持单色位图、反走样位图的渲染。FreeType库是高度模块化的程序库,虽然它是使用ANSI C开发,但是采用面向对象的思想,因此,FreeType的用户可以灵活地对它进行裁剪。,FreeType library is a completely free (
gui16
- C写的计算机图形学算法实例,这是偶对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等,图形均为实时生成,所有算法由本人独立实现,未用任何图形函数库。 由于精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须
5-zxjljqfzy-sf
- 计算机图形学课程中的直线距离加权反走样算法,适合学习计算机图形学的同学们。-Computer graphics courses in the straight line distance weighted anti-aliasing algorithm for learning computer graphics students.
12s145_Clock
- 计算机图形学 绘制有背景颜色的走样反走样时钟 -Computer graphics rendering background color aliasing Anti-aliasing clock
FastAntiAlias
- Delphi位图反走样源码,支持走样方法选择,有两种反走样方法,同时支持图像放大,适合参考。-Delphi bitmap anti-aliasing source support aliasing method selection, there are two types of anti-aliasing methods, while supporting the image to enlarge suitable reference.
fanzouyang
- 在图形的绘制中,直线的走样是非常影响美观的,我们可以使用反走样解决这个问题。在众多的解决方案里,多重采样是一种易于硬件实现的方法,也是一种快速的方法。 -Graphics rendering straight aliasing affect the appearance, we can anti aliasing to solve this problem. In many solutions, multiplet sampling is a hardware implementation,
FreeType
- 使用FreeType库可以创建非常好看的反走样的字体,记住暴雪公司就是使用这个库的,就是那个做魔兽世界的。尝试一下吧,我只告诉你了基本的使用方式,你可以走的更远。 -Use the the the FreeType library can create a very good-looking, anti-aliasing font, remember that Blizzard is using this library is that World of Warcraft. Try it,
test_wuline
- 用 verilog语言实现直线的显示与反走样,用的是wu算法,适用于fpga实现-The Verilog language line display with anti-aliasing, wu algorithm, suitable for fpga implementation
gui16
- 其中包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。-Including painting line, anti-aliasing line, circle, ellipse, rectangle, polygon, rectangle, polygon filling, 3D transform, illumination, texture etc..
Mip-Map
- Mip-Map程序,在VS2010环境下用opengl写的。主要是针对纹理反走样的-MIP-Map program, OpenGL written in VS2010 environment. For texture anti-aliasing
Line
- VC++画图避免反走样(或直线出现锯齿) 效果很好,完全没有瑕疵-VC++ Drawing avoid anti-aliasing (jagged or straight) works well, there is no defect
chap5-12
- 图形学,openGL,使用混合函数实现反走样-Graphics, openGL, using the blending function to achieve anti-aliasing
fanzouyang
- 利用opengl在c++环境下在同一个窗口中实现三角形的反走样技术 -fanzouyang
MFCClock
- 用MFC实现的模拟时钟程序,其中包括两个表盘,一个用走样直线实现,另一个用Wu反走样直线算法绘制指针-Analog clock with MFC program, including two dials, one implemented by aliasing line, another with Wu anti-aliased line drawing algorithm pointer
Lines
- 线,反走样,计时,正投影和简单的声音: 它将包括线,反走样,计时,正投影和简单的声音 -Line, anti-aliasing, timing, orthographic and simple sound: it includes the line, anti-aliasing, timing, sound and simple orthographictechniques, you will be drawn to mask the exact location.
Wu-anti-aliased-line-algorithm
- Wu反走样直线算法,基于mfc 开发平台VC6.0-Wu anti-aliased line algorithm, based on mfc VC6.0 development platform