资源列表
shunxuzhan
- 数据结构里的顺序栈在vc 下的实现,想必大家学习数据结构的时候都要学的吧。-data structure, the sequence in vc stack under the realization that we must study the data structure needed to learn this.
RGB_imag_improve
- 对彩色图像进行光照处理,进行光照补偿,主要是在RGB通道进行的,进行均衡化处理 最终获得良好的效果,对于不同图片处理效果有不同的效果,如果要获得更好效果 可以再改进-Illumination on color images, the illumination compensation, mainly in the RGB channel, and the equalization processing of final good results, the treatment effect for
333
- 数据结构C语言实现一元多项式运算-C language data structures to achieve a dollar polynomial computing
nonphoto2
- OpenGL计算机图形学编程源码,实现动画效果,可配合OPENGL编程基础(第三版)一书使用-Computer Graphics OpenGL programming source, achieve animation effects, and with basic programming OPENGL (Third Edition) to use one book
edgelap
- edgelap 算法是图像处理边缘检测中的经典算法。-edgelap operator
StaticList
- 链表容器:静态链表:链表容量确定,由于采用数组存储,使访问更快。-Container list: static list: List the capacity to identify, due to the use of an array of storage, to enable faster access.
balancetree
- AVL平衡二叉树来进行排列操作,以实现时间优化-avl
campo_visao_morg_calc
- vision camp projetation of the dark
RK
- Comparison of Runge Kutta Schemes (Classical, Low-storage, low dissipation, 3rd-order, 4th-order etc.. )
junheng
- 该程序实现了灰度图像的均衡化处理,是用MATLAB函数直接实现的,较简单-The program achieved the balance of gray image processing is achieved using MATLAB functions direct, simple
HuffmanTree
- 哈夫曼树:构造哈夫曼树,构造哈夫曼编码。-Huffman tree: Huffman tree structure, constructed Huffman coding.
MoTaiFenXi
- !=== ====三维实体悬臂梁求解========== !初始化环境 finish /clear /FILNAME,SOLD3D,1 /TITLE,3D SOLID XuanBiLiang /prep7 !进入前处理 !=====设置单元和材料 ET,1,SOLID45 !定义单元类型(SOLID45)-! ========== Solving the three-dimensional solid cantilever ==========! Initiali
