- Polynomial_Multiplication_And_Evaluation Prologue: The source code implements polynomial multiplication based on the polynomials given as input in ordered form and evaluates the value of resultant polynomial based on the value of constant given as input. Overview: The program is based on array implementation of the polynomial multiplication and uses the file descriptors to take input polynomials from input file and to give the resultant polynomial into output file.
- DS_Build direct show app in digital video processing
- keyboard44
- QuChongFu 对多行文本进行筛选
- 356 Delphi从SqlServer中提取多媒体音乐文件
- Gaussian-elimination 高斯消元法可以用在电脑中来解决数千条等式及未知数
资源列表
Dx11Demo
- dx11简易demo,有triggle,text,texture3的demo,对direct感兴趣的可以用来入门(dx11 simple demo,there have triggle,text,texture three demo,if you interesting in direct,you can get it.)
tianwen_elec_VCT6
- 单片机资料,用于stm32的各项基本实验(stm32 buid using to build stm32 project)
miflash_unlock-ru-2_3_803_10
- File for the Xiaomi phone sinhronitation
DeveloperTestWeb
- MVC 5.0 Application with Entity Framework MSSQLServer 2008
Raize_4.3.2
- Raize_4.3.2 For Delphi中文版。可同时用于C++ Builder6。-Raize_4.3.2 For Delphi & C++Builder。
openGL
- OpenGL编程指南(第四版),内含多种OpenGL绘图源码。-OpenGL Programming Guide (fourth edition), containing a variety of OpenGL graphics source.
Raize_4.3.2
- Raize安装包,,里面组组件齐全,,安装简单,,,并附有DEMO-DevExpress安装包,,里面组组件齐全,,安装简单,,,并附有DEMO
Windows-2000WP-WDM-
- 武安河的WDM驱动开发的书籍,对初级驱动开发人员有一定的帮助,值得一看。-Wu Ontario WDM driver development books, the primary driver developers have some help, worth a visit.
Windows_2000_XP_WDM_Driver_Development
- 本书主要介绍了用DriverStudio 3.1开发工具开发Windows 2000/XP下的WDM设备驱动程序的原理及编程方法。本书详细介绍了WDM基本程序框架和编程,IRP的基本概念及编程,WDM和应用程序之间的通信、即插即用、电源管理、WMI的编程技术,IRP串行处理、过滤器驱动程序,WDM访问硬件设备、处理硬件中断、实现DMA操作的编程技术,以及大量的基本编程技术,还有USB接口和PCI接口设备驱动程序WDM的开发。 本书附有20个典型的编程实例,便于读者学习和掌握。 本书是一本
HM-4.0
- HEVC的最新源代码,内有详细的解释,可供大家参考~-the source code of HEVC
SP605_V4_beifen_V2_success
- 基于FPGA内核microblaze的开发,使用的开发板是SP605,采用双备份冗余设计,实现了开发板上灯的控制。-Based on FPGA kernel MicroBlaze development, using the development board is SP605, the use of dual redundancy design, to achieve the development of the board on the light control.
Feedback-and-Control-for-Everyone
- Feedback and Control for Everyone
