资源列表
TLC2543and80C196interface
- 单片机不具有SPI或相同能力的接口,为了便于与TLC2543接口,采用软件合成SPI操作,本文给出了用单片机HSO口模拟SPI接口时序的方法,对程序稍加改动就可适用于其它带SPI接口的器件.附加有c语言程序-SCM is not the same capacity or SPI interface, in order to facilitate and TLC2543 interface, using software synthesizer SPI operation, this paper,
systemhook
- 键盘勾子,也可叫做音乐键盘,不同的键发出不同的声音,没有用动态链接库-keyboard hook, can also be called music keyboard, the keys of different voices, no dynamic link library
ym5
- C#编程100例源码,有好多例子呀,希望对学习C#的朋友有用,这是第五个包!20个-C# programming source of 100 cases, many examples of it, want to learn C# useful friends, This is the fifth package! 20
ym4
- C#编程100例源码,有好多例子呀,希望对学习C#的朋友有用,这是第四个包!20个-C# programming source of 100 cases, many examples of it, want to learn C# useful friends, This is the fourth package! 20
ym3
- C#编程100例源码,有好多例子呀,希望对学习C#的朋友有用,这是第三个包!20个-C# programming source of 100 cases, many examples of it, want to learn C# useful friends, This is the third package! 20
C#编程100例源码
- C#编程100例源码,有好多例子呀,希望对学习C#的朋友有用,这是第二个包!20个-C# programming source of 100 cases, many examples of it, want to learn C# useful friends, This is the second package! 20
C#编程100例源码
- C#编程100例源码,有好多例子呀,希望对学习C#的朋友有用,这是第一个包!20个-C# programming source of 100 cases, many examples of it, want to learn C# useful friends, This is the first one package! 20
rnn
- 随机神经网络的源代码,对于研究神经网络的人来说,可能有一定的参考作用-random neural network source code for research neural network people, may have some reference
LBG_Clustering
- 一个聚类算法,这是清华大学电子系OCR实验室的人写的-a clustering algorithm, which is the Department of Electronics, Tsinghua University OCR laboratory wrote in the
SG_Recognition
- 基于Matlab开发的EAN-13条形码识别函数,是自己课程大作业编写的-based on the Matlab development EAN-13 bar code identification function, their curriculum is prepared by the large operations
facerecognitionmatlab
- 基于小波的人脸识别算法的实现。这是我们研究时写的代码,实际应用时可根据自己的需要做适当的调整改变。-Face recognition based on wavelet algorithm implementation. This is our study writing code, the actual application can be based on their own needs appropriate adjustments to change.
d3d_mesh
- d3d游戏开发中使用.x的例子,如果您是一位d3d的初学者,则其在您的mesh动画方面一定有所参考价值.-D3D game developers use. X example, if you are a D3D beginners then in your mesh animation must have reference value.
