资源列表
Target-Detection
- 一篇国外的文章,前视红外图像序列的目标检测与跟踪,多尺度形态滤波器。-FLIR image sequence of target detection and tracking of multi-scale morphological filter, a foreign article.
Robust-Image-Matching
- 图像匹配是计算机视觉中的最重要的任务之一。部分遮挡下的稳健的影像匹配空间变光照变化-Image matching is one of the most important tasks in computer vision. Robust Image Matching space under partial occlusion changing illumination change
BitsToBmp
- 把用位表示的二值灰度图像数据转换为jpg图片格式。其中是com/image/BitToBmp.java是主文件。-Bits represent the binary grayscale image data into a jpg picture format
bianyuanjiance
- 基于蚁群算法的边缘检测程序,处理效果很好,得到的边缘连续-Edge detection procedure based on ant colony algorithm, the treatment effect is very good, to get the edge of the continuous
matlab
- 图像处理基础、图像运算、图像编码、图像变换、图像增强、图像复原、图像的分割、图像数学形态学处理和小波图像处理-The basis of image processing, image computing, image coding, image transformation, image enhancement, image restoration, image segmentation, image mathematical morphology and wavelet image proce
Image-processing
- 图像处理程序,集成了Sobel算子边缘检测、Laplace算子边缘检测、Canny算子边缘检测、直方图、Hough线变换、Hough圆变换、缩放、旋转、腐蚀等功能-Image processing program,including functions of Sobel edge detection operator, Laplace operator edge detection, Canny edge detection operator, histogram, Hough transfor
geomipmapping
- 该程序主要是采用GeoMipMap算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program using GeoMipMap algorithms 3D terrain rendering processing algorithm on different points of the level of detail rendering better, higher sales.
quadtree
- 该程序主要是采用四插数算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program four plug number algorithm to achieve the 3D terrain rendering, different points of the algorithm on the level of detail processing, making rendering better, higher sales.
ROAM
- 该程序主要是采用ROAM算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program ROAM algorithm 3D terrain rendering algorithms deal with different levels of detail points, making better rendering higher sales.
bp-vision
- 立体匹配中置信传播(BP算法)的经典程序-Stereo matching classic belief propagation (BP algorithm) program
opengl
- openGL入门教程,包括环境搭建,基础绘制函数及相关源代码-openGL introductory tutorial, including environmental structures, basic drawing functions and related source code
Import-mesh-process
- 蒙皮mesh导入ogre的详细代码及注释-Skinned mesh into the ogre detailed code and Notes
