资源列表
Gobang0803
- 一款五子棋游戏,J2ME 语言开发,中国风风格,具有多种模式可以选择-A gobang game, the development of J2ME language, Chinese style style, with a variety of patterns to choose from
image-binarization-transformation
- 图像处理算法,自己要对图像进行二值化变换-Image processing algorithms, image binarization transformation
chepaishibie
- 基于matlab的车牌识别程序,包括二值化,灰度图分割处理等等。-Application of license plate recognition system
erzhenchafa
- 一种很好用的二帧差法,推荐给大家,希望大家能够用的上-A good use of two difference method, recommended to everyone, I hope that we can use on the
ImageProcessingKmh
- 在vs2010中实现的一个简单的图像处理程序,主要实现bmp图像的读写。-In vs2010 achieve a simple image processing procedures, the main realization of BMP image, speaking, reading and writing
bresenham
- opengl基于bresenham画任意直线完整程序-opengl based on Bresenham draw any straight line complete program
JPGDownScale
- This the BCB6 C++ source code for JPEG Image downscale app... folder contents can be selected at once and several levels of scales supported...its useful to be used with high resolution images to be send over slow communications-This is the BCB6 C++
code
- matlab源代码实现空域下各种滤波,源代码可以直接使用,粘贴到matlab中即可-matlab source code airspace filtering, the source code can be used directly and paste it into Matlab to
vertex-shader
- 该代码介绍在OpenGL4.0中使用顶点着色器和像素着色器,这些都是关于理解和应用3D图形渲染中最基本的概念。-This codes introduction to writing vertex and pixel shaders in OpenGL 4.0. These are the most fundamental concepts that you need to understand and utilize to render 3D graphics.
Face-recognition
- 与数字图像处理相关,基于VC++实现人脸识别的的程序。-Associated with the digital image processing, based on vc++ realize face recognition program
texture
- 该代码解释在OpenGL4.0中使用纹理,感觉很不错的例子。-This codes explain how to use texturing in OpenGL 4.0.It is a good example.
sanwei
- 画了一个小房子,三维图形绕x,y,z轴旋转-A drawing of a little house, three-dimensional shape around the x, y, z-axis rotation
