资源列表
EX1
- GLUT程序设计,使用opengl绘制五星红旗-GLUT program design, the use opengl rendering flag
EX2
- OpenGL矩阵,进行缩放,平移和旋转等矩阵变换-OpenGL matrix to zoom, pan and rotation matrix transformation
EX3
- OpenGL三维观察,OpenGL中三维观察、透视投影、正交投影的参数设置,并能使用键盘移动观察相机,在透视投影和正交投影间切换-OpenGL three-dimensional observation, OpenGL three-dimensional observation, perspective projection, orthogonal projection parameter settings, and can use the keyboard to move the view c
EX4
- OpenGL显示列表,OpenGL中显示列表的作用和使用方法-OpenGL display list, OpenGL display list in the role and use of
EX5
- OpenGL消隐和光照,OpenGL中消隐和光照的设置-OpenGL blanking and lighting, OpenGL in blanking and light settings
74HC138
- 科一查看数据资料
HistDemoA
- 利用C语言对图像进行均衡化、中值滤波、均值滤波等处理-The use of C language for image equalization, median filtering, mean filtering and other processing
shiyan3-
- 计算机图形学,mfc实现二维图形的基本几何变换,如平移、旋转、缩放、对称、错切变换-Computer graphics, mfc achieve the basic two-dimensional graphics geometric transformations, such as translation, rotation, scaling, symmetry, shear transformation
3Dscene-template
- 很实用的一套3D场景编辑器,可用于各种3D场景编辑-Very practical set of 3D scene editor, can be used for a variety of 3D scene editor
Collision-Detection
- OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production
Skeletal-animation
- 骨骼动画 包含基本的人体运动动画,可用于3D游戏制作-Skeletal animation contains the basic human motion animation can be used for 3D game production
CAMERA
- 一套基本的3D场景模板,可用于3D游戏制作或其他的场景模拟-A basic set of 3D scenes templates that can be used for 3D game production
