资源列表
haarcascade_frontalface_alt2
- OpenCV正面人脸检测级联分类器训练结果haarcascade_frontalface_alt2-OpenCV frontal face detection cascade classifier training results haarcascade_frontalface_alt2
haarcascade_frontalface_default
- OpenCV正面人脸检测级联分类器训练结果haarcascade_frontalface_default-OpenCV frontal face detection cascade classifier training results haarcascade_frontalface_default
pngTopicturebox
- png添加到picturebox,VB编写png文件在图片控件中显示。-png Add to picturebox, VB preparation png file shown in the picture control.
snow
- 抖动下雪,代码在vb环境下模拟下雪状态,初学者可以参考-Jitter snow, the code in vb environment simulated snow state
HelloPanda3D-05
- 3d游戏引擎开发实例,VS2008进行3D开发测试-3d game engine development examples, VS2008 for 3D development testing
opencvtest
- 用opencv来实现行人识别-perdestrian detection and tracking
glut_callback
- OpenGL中回调函数详细讲解的PPT课件,非常详细,希望有帮助。-Explained in detail in OpenGL callback function of the PPT courseware, very detailed, want to help.
glut-function-API-and-Demo
- 这个是doc文档,里面包含了OpenGL中回调函数的声明,以及使用实例分析,都非常详细全面。-This is a doc file, which contains the OpenGL callback function declaration, and the use of case studies, are very detailed and comprehensive.
opengl-ppt-part1_5
- 香港一所大学讲解OpenGL的PPT课件,非常详细,一共有28MB,由于文件较大,防止上传出错,分成三部分,这是1-5章-University of Hong Kong, an OpenGL explain the PPT courseware, very detailed, a total of 28MB, the file is large, to prevent upload errors, divided into three parts, this is Chapter 1-5
opengl-ppt-part6_8
- 香港一所大学讲解OpenGL的PPT课件,非常详细,一共有28MB,由于文件较大,防止上传出错,分成三部分,这是6-8章-University of Hong Kong, an OpenGL explain the PPT courseware, very detailed, a total of 28MB, the file is large, to prevent upload errors, divided into three parts, which is 6-8
opengl-ppt-part9_11
- 香港一所大学讲解OpenGL的PPT课件,非常详细,一共有28MB,由于文件较大,防止上传出错,分成三部分,这是9-11章-University of Hong Kong, an OpenGL explain the PPT courseware, very detailed, a total of 28MB, the file is large, to prevent upload errors, divided into three parts, which is 9-11
The-Allegro-5-Library
- Allegro 5 Library,这是官方的一份API参考手册,可以结合visual studio 2010进行游戏编程。-Allegro 5 Library, which is an official API reference manual, can be combined with visual studio 2010 for game programming.
