资源列表
opencvar-ogre-1.0.0-bin.tar
- ogre in augmented reality
DeepPLearning_book
- 图像处理中的深度学习,主要是原理的讲解,比较易懂,对于。-Image processing in deep learning, mainly to explain the principle, relatively easy to understand.
sample
- 这个例子是将图像中所有的点都用一个多边形区域包括起来-This example is all the points in the image are included together with a polygonal area
Image-Geometric-Transformation-
- 学习资料,里面有图像位置变换(图像平移、旋转、镜像、转置),图像尺寸变换(缩放、插值)以及魔镜的综合实例,很好的,谢谢站长查收-Learning materials, which have transformed the image position (image translation, rotation, mirroring, transpose), image resizing (scaling, interpolation) as well as comprehensive exampl
Baca
- 基于OpenGL的物体自动生长、变形和扭曲的动画,可作为进一步开发的基础。-OpenGL-based objects automatically grow deformed and twisted animation, can be used as basis for further development.
BUDE
- 基于OpenGL开发的粒子在空间中喷射反弹的demo,效果蛮酷,是学习粒子系统和碰撞检测的很好的例子。-OpenGL-based developed particles in space jet and rebound demo, pretty cool effect, can be used to learn the particle system and collision detection.
Flowy
- 用OpenGL开发的粒子系统demo,模拟气流的流动和扩散过程。-Developed using OpenGL for a particle system demo, simulated air flow and diffusion processes.
Friction
- 物体坠落的物理过程的仿真模拟,包括摩擦、弹跳等效果,很真实,基于OpenGL和VC开发。-Falling objects simulation of physical processes, including friction, bounce and other effects, it is true, OpenGL and VC based development.
HDR_FBO
- 基于OpenGL和VC编写的高动态范围(HDR)图像的显示与处理代码,具有参考价值。-Based on OpenGL and VC, programmed for high dynamic range (HDR) image display and processing, valuable for a reference.
ProcTree
- 基于OpenGL和VC开发的3D森林场景,可利用鼠标来控制树木的形态。-Based on OpenGL and VC, developed 3D forest scene, you can use the mouse to control the shape of trees.
migong
- 设计一个OpenGL程序,创建一个三维迷宫,支持替身通过一定交互手段在迷宫中漫游,基本功能包括: 迷宫应当至少包含10 * 10 个Cell,不能过于简单,下图给出一种示例。 读取给定的替身模型,加载到场景中。 键盘方向键控制替身转向与漫游。 有碰撞检测,替身不应当穿墙。 支持切换第一视角和第三视角进行观察。 迷宫场景中的墙、地面等应贴上纹理。 扩展功能:
image--search
- 此代码作为提取视频镜头及关键帧的实现。简单方便-Video shot and key frame extraction
