资源列表
Regionlabel
- 对三维图像进行分开的标记区间的面积和中心及质心点。-Separate tag interval of 3 d image area and the center and the center of mass point.
test3
- The image processing program: image edge detection, and shen filter.
test2
- The image processing program: image edge detection, and shen filter.
000214
- 对运动目标检测所用背景减除法进行的检测程序,有高斯法,均值法,-Background subtraction division for the moving target detection test procedure, a gaussian method, average method,
dct
- dct离散余弦变换嵌入水印的程序,可将水印信息嵌入-Discrete cosine transform watermark program, to embed the watermark information
wavelet
- 小波变换嵌入水印的程序,对于理解水印很有意义-The application of watermark against attacks using the wavelet transform, is very meaningful to understand the watermark
DCTblock
- 离散余弦变换嵌入水印的程序,通过分块的方式嵌入水印信息-The application of watermark against attacks using the discrete cosine transform, embed watermark information by means of block
waveletpacket
- 利用小波包变换嵌入水印,适用于初学者了解-Using wavelet packet transform to embed watermark, suitable for beginners to understand
myRaytracer-master
- 显卡并行的光线追踪程序,在Mac和linux下编译使用。windows也可以使用,需要自己配置环境编译。-Gpu-based fast raytracer, worked in Mac and Linux. Windows is also supportable, by configuring environment yourself.
Fluid3D-master
- 水流实时模拟渲染程序,使用高性能的显卡并行计算。-Real-time rendering flow simulation program, using high-performance graphics card parallel computing.
ParticleSystem-master
- kinect交互的实时粒子效果系统,使用directx进行开发。-Real-time particle effects system kinect interactive use directx development.
RenderEngine-master
- 一个简单的opengl渲染引擎,在mac下编译可以通过。其他系统也支持。-A simple opengl rendering engine, it can compile under mac. Other systems are also supported.
