资源列表
tu-xiang-er-zhihua
- 一种操作简单、运行可靠的图像二值化处理系统,可以将采集的图片转换成黑白及二值化-A simple and reliable operation of the image binarization processing system, can be converted into black and white pictures of black and white binarization
MoveTracking
- 该源码实现了运动车辆检测系统的设计,经调试可直接运行-The source code to achieve the design movement of the vehicle detection system can be run directly by the commissioning
CarShapeIdentify
- 车型识别系统,步骤为1.首先单击载入图像菜单项(载入背景和前景图像),图像在image文件夹下面。 2.然后单击车辆提取菜单项,依次进行图像做差、二值化、开运算、图像去噪、图像填充处理。 3.再单击轮廓提取菜单项,提取车辆轮廓。 4.最后单击车型识别菜单项,对车辆进行识别。 -Vehicle identification system, step 1. First Click Load Image menu item (loading background and foregro
WaterMark
- 源码文件夹中包含两种方法实现的水印程序: WaterMark文件夹中的程序采用不带嵌入因子的加性规则算法 WaterMark_LSB文件夹中的程序采用基于位平面的最低有效位(LSB)替换算法-Source folder contains two methods watermark program: WaterMark program folder using the additive rule algorithms without embedding factor WaterMa
CTImageReconstruction
- ct图像重建系统,本程序需要先安装和配置好vtk环境才能编译并以命令行方式运行。-ct image reconstruction system, the program you need to install and configure vtk environment to compile and run the command line.
planet1
- 行星的小程序,适宜初学者,opengl代码-Planetary small program, suitable for beginners, opengl Code
cameraplanet
- opengl代码,实现粒子系统,相机漫游等,有很多基本操作,适合初学者-opengl code to achieve particle system, camera roaming, there are many basic operations, suitable for beginners
game
- 飞机游戏,做的比较完整,想写点小游戏的话,可以参考下结构-Aircraft game, do more complete, write a little game, you can refer to the following structure
mofang
- VS2013+opengl,魔方游戏,适合初学者,用来练手不错,不过单纯想学习opengl的人,不太适合-VS2013+opengl, Cube games, suitable for beginners to practice hand is good, but simply want to learn opengl people, not suitable
Lesson30
- nehe的代码,碰撞的经典案例,个人比较喜欢这节,配合教程看很不错-nehe code, a classic case of a collision, personally like this section, with very good tutorial look
fisrt-three
- 可以实现第一视角和第三视角。计算机图形学,opengl。-can one and three.
3DGLsphere
- This based on the MFC in the OPENGL to write a dynamic ball demonstration program-这是基于OPENGL在mfc上写的动态球体演示程序This is based on the MFC in the OPENGL to write a dynamic ball demonstration program
