资源列表
jsjtx
- 我以前的计算机图形学实习报告 希望对大家有个参考作用!!!
jcdlxx
- 我以前的基础地理信息工程论文,希望对大家写东西有个参考作用
imagepro
- SIFT两幅图像的算法.基于内容的图像检索系统 特征提取
Demo2008
- 计算机图形学实习代码 其中使用VC连接sql sever2000数据库作为存储软件
newimagepro
- 经修改后的SIFT基于内容的图像检索系统 基于两副图的特征匹配
box-counting
- 计算1D,2D,3D的分形盒维数,国外网站下载,感觉不错
Calculation-of-fractal-dimension
- 计算分形维数,MATLAB Central File Exchange - Calculation of fractal dimension of fractal surfaces using fft
FFT2Dsource
- 傅立叶变换fft算法,频域滤波(包括低通滤波和高通滤波)。
RTPatch
- The RT Patch sample shows how uses patches in Direct3D.
BumpMapping
- Bumpmapping is a texture blending technique used to render the appearance of rough, bumpy surfaces. include bump earth,bump lens, bump selfshadow,bump under water etc
VolumeTexture
- The VolumeTexture sample illustrates how to use the new volume textures in Direct3D. Normally, a texture is thought of as a 2D image, which have a width and a height and whose \"texels\" are addressed with two coordinate, tu and tv. Volume
VolumeFog
- The Volume Fog sample shows the per-pixel density volumetric rendering technique. The fog volume is modeled as a polygonal mesh, and the density of the fog at every pixel is computed by subtracting the front side of the fog volume from the
