资源列表
OPEN-CV-notes
- opencv 学习笔记,很好的学习资料,旨在帮助读者快速入门OpenCV,而无需阅读冗长的参考手册。还包括笔者做双目视觉相关经验,-opencv study notes, a very good learning materials designed to help readers Quick Start OpenCV, without having to read lengthy reference manual. I do binocular vision also includes rel
ch6_ex6_3
- 透视变换代码 除了3*3矩阵和三个控点变为四个控点外,透视变换在其他方面与仿射变换完全类似-Perspective transformation code in addition to 3* 3 matrix and the three control points into four control points, the perspective transformation in other areas with similar affine transformation complete
curve
- 用Qt写得曲线显示控件和使用的小例子,使用简单只需按顺序给定X轴和Y轴的数值-Written with the Qt controls and use of the curve shows a small example, just by using a simple sequence of a given X and Y axis values
match-two-picture-vc
- 实现两幅图像的匹配,并做了简易的mfc界面,可以方便直观的看出效果-To achieve the two images match, and made a simple mfc interface, you can easily see the visual effect
GranadaDemo
- 这个是提取出视频的三位数据然后重建人体的三维股价模型,对于进行图形图像处理的人来说,很好呢-This is the extracted video data and three dimensional reconstruction of the body' s stock price model, image processing for the graphics people, well then
multiboost.tar
- 一个多类Adaboost训练和分类器,用C++编写-Training and a multi-class Adaboost classifier, written in C++
TOOLBOX_calib(8)
- 4步标定法,主要是实现计算机数字图像处理摄像机的标定,操作简单,比较实用-4-step calibration method is to achieve a computer digital image processing camera calibration, easy operation, more practical
OgreMFC
- 在MFC环境下实现Ogre的功能,从而能够结合Ogre和Mfc而这之间的优点和长处-Ogre in the MFC environment to achieve the function
Lucas-Kanade-1
- 经典光流算法LK改进算法的matlab源码。希望对大家有帮助。-LK classical optical flow algorithm improved algorithm matlab source code. I hope to help.
ImageConversion
- 本实例是一个图像格式转换实例,可以单文件转换,也可以批量转换。-This instance is an instance of an image format converter that can convert a single file, you can also batch convert.
OpenGL_Mouse_rotate_3D
- 一个基于VC的OpenGL实现。 能通过鼠标拖动实现XYZ三个方向的旋转,不同于一般的XY方向旋转。-Based on VC++ and OpenGL. Can roate the 3D object in XYZ directions by moving the mouse.
CreateExtruded
- UG开发三维建模中拉伸的例子。例子比较简单,很容易看懂,这是三维软件开发的基础。弄明白了,再变换成扫描,拔模等命令就很容易了。-UG development of three-dimensional modeling stretch example. Example is relatively simple, easy to understand, this is the basis of three-dimensional software development. Understand, a
