资源列表
MedCosmCGHMaker_13
- 数字全息和计算程式 计算全息图的制作和再现过程主要分为以下几个步骤: 1抽样。得到物体或波面在离散样点上的值。 2.计算。计算物光波在全息平面上的光场分布。 3.编码。把全息平面上光波的复振幅分布编码成全息图的透过率变化。 4.成图。在计算机控制下,将全息图的透过率变化在成图设备上成图。如果成图设备分辨率不够,再经光学缩版得到实用的全息图。 5.再现。这—步骤在本质上与光学全息图的再现没有区别。 -Digital Holography and CGH fo
raycasting_tutorial
- 体绘制 光线投射 raycasting GPU volume -raycasting GPU volume
Display-images-and-edge-processing-
- VS2005使用opencv的显示JPG图像的代码,简单易懂适合初学者-It is the code display JPG images with VS2005 and opencv , easy to understand for beginners
java_imageprocess
- 一个简单的图形匹配源代码,两张图片选取3个特征点对比匹配-A simple graphics to match the source code, two images selected three feature points matching contrast
ztblsdisplaysimulation
- 通过GLSTUDIO设计 飞机屏显仿真界面,并用国外VAPS制作的仿真界面进行对比。-GLSTUDIO simulation of the flight through the OSD interface, and use of foreign VAPS simulation interface for making comparisons.
图像处理中图像几何畸变校正程序
- 图像处理中图像几何畸变校正程序,用于图像的广角畸变的校正。-Image processing procedures for image geometric distortion correction for images of wide-angle distortion correction.
1d-diffusion
- 这是fortran语言的一维对流方程的程序,希望对大家有所帮助-This is the fortran language, one-dimensional convection equation the procedure, I hope all of you to help
B_
- 1. 用鼠标拖动输入的点做为控制顶点,生成一条B-样条曲线,显示控制顶点和多边形。用鼠标Pick曲线上任意一点,移动鼠标到新位置改变曲线形状。 2. 用鼠标输入一组数据点,插值生成一条B-样条曲线-1 with the mouse to drag the input points as control vertices to generate a B-spline curves, showing the control points and polygons. Pick the curve
OSG_OpenGL
- osg 和OpenGL的介绍,介绍了如何在OSG中嵌入OpenGL代码的方法,适合初学者阅读-how can OpenGL code embeded to osg code
Histogram
- 直方图均衡化VC++实现源码,本人自己写的,能够很好的实现直方图均衡化-Histogram equalization to achieve VC++ source code, I wrote it myself, can achieve a good histogram equalization
osg
- 含有OSG的大量资料,入门教程,编译方法,键盘控制源代码,自己写的漫游器,另外还有虚拟 人工具DI_GUY的教程.-OSG contains a lot of information, Tutorial, methods of compiling, keyboard control the source code, write your own robots, in addition to virtual human tool DI_GUY tutorial.
3d-reconstruction-tools
- 里面包含三位重构的一些具体步骤以及相关的源代码,学习三维重构的可以看看。-Which contains three reconstruction of some concrete steps and the related source code, learn three-dimensional reconstruction can see.
