资源列表
rgb2yuv
- rgb图像转yuv,基于opencv。仅供参看-rgb image transfer yuv, based opencv. Only see
RendererTest
- ArcEngine+VB实现自定义渲染风格,可选择自定义符号库符号-ArcEngine+ VB achieve custom rendering style, choose a custom symbol library symbol
MyDicm2Bmp
- DICOM图像转换成BMP格式的源码,编程环境为VC6.0,转换灵活,可以实现批量转换,速度较快。-DICOM images into BMP format which uses to convert between images,it is usefull.
LabVIEW8.5KeyGen
- LabVIEW8.5 安装时的注册机,用来破解的,产生的许可证文件在NI许可证管理器里面运行就可以了-LabVIEW
Arc
- glut画圆弧程序 OpenGL中无专门的画圆弧命令,所以自己做了一个用glut画圆弧程序。-OpenGL drawing procedures glut arc no special order paintings arc, so do a painting with glut arc process.
kodak
- kodak控件,图像处理图像开发 kodak控件,图像处理图像开发kodak控件,图像处理图像开发-kodak
TorqueEngineGuide
- Torque游戏引擎入门指南(难得一见的详细中文教程)277页 共7章 由浅入深涉及环境配置安装、游戏开发等很多方面-Torque Game Engine Start Guide (hard to see the detailed Chinese Course) 277 pages, 7 Chapters, involving environment configuration installation, game development, and many other aspects
lpr1
- matlab code for car license plate recognition
OpenGL-solidmodel-code
- 利用GLUT提供的9种三维实体分别绘制圆锥体、四面体、正方体、正十二面体、正二十面体、正八面体、球体、圆球体和茶壶模型,并应用鼠标交互菜单实现实体图和线框图之间的切换。-9 provided by GLUT were drawn three-dimensional solid cone, tetrahedron, cube, dodecahedron, icosahedron, octahedron, sphere, spherical body and the teapot model, an
FINAL
- 图像拼接原代码,VC++,图像拼接在制作全景图的过程中具有重要作用。对多幅图像进行特定模式投影后,用约束的相位相关度法求取水平垂直偏移量,然后寻找最佳缝合线,实现图像拼接,最后采用多分辨率算法对全图进行拼接处理去除曝光差异和鬼影。整个过程用VisualC++加以实现,实验结果验证了算法的有效性。-The original code image mosaic, VC , image mosaic panorama in the production process plays an impo
rgb2cmy_tetra
- color conversion using tetrahedral interpolation. It can be used for any color conversion if you have a look-up talble of the color spaces. The source file is for the conversion of RGB to CMYK.
halfedge(opengl)
- 用半边结构表示的图形几何拓扑关系的源码,借助opengl显示图形。-With half of the structure that the topological relations between the source graphic, display graphics with opengl.
