资源列表
Tin-3D
- opengl+vc++6.0 编的一个地理信息系统的程序,对学习游戏编程的也很有用-opengl+ vc for a procedural terrain walkthrough
Classification-MatLab-Toolbox
- Classification MatLab Toolbox一个很好的图像处理界面,它能够使用很多算法进行模式识别分类-Classification MatLab Toolbox a good image processing interface, it can use many algorithms for pattern recognition classification
ReadModisData
- C++读取光学MODIS遥感影像并显示其原始影像-C + + to read the optical MODIS imagery and display the original image
NURBS-surface
- 这是在MATLAB-2008a环境下编写的NURBS曲面生成程序,可以通过调整控制顶点和各个顶点的权重来调整曲面的形状。-This is a MATLAB-2008a environment, prepared by the NURBS surface generation program, you can adjust the control points and weights of all vertices to adjust the surface shape.
WT
- 这是用C#编写的用于图像处理的小波变换源代码,可以顺利的实现功能-It is written in C# wavelet transform for image processing source code, you can achieve a smooth function
3DSee
- 三维模型浏览器,可以浏览off模型,并实现了选取功能-Three-dimensional model of the browser, you can browse off model, and to achieve the selected function
Morph
- 数字图像处理形态学变化 包括腐蚀、膨胀、开、闭、细化-Digital image processing morphological changes, including Erosion、Dilation、 open and close, detailed
fog
- 基于OSG雾效模拟示例。OSG中对粒子系统的模拟有两种方法,这里展示利用OSG中定义好的粒子系统模块设计的雾效。-OSG-based fog effects analog sample. OSG in the simulation of particle systems, there are two methods used here to demonstrate a good particle system is defined in OSG modular design of the fog
DirectDraw
- 源码是自产的,通过DirectDraw来显示bmp图片以及通过GDI来显示bmp图片,是学习显示的入门资料,现在共享-Source code is self-produced by and DirectDraw to display bmp images bmp images by GDI to display, display of learning introductory information sharing now
pixel-shading
- GLSL实现vertex shading 和 per-pixel shading,通过两个茶壶实现对比-GLSL implementation vertex shading and per-pixel shading, contrast achieved through two teapot
CSharpAE
- ArcGIS engine二次开发的小程序,功能:添加shp、lyr图层,删除图层,移动图层,更改图例符号,属性查询,鹰眼,C#。 -ArcGIS engine
DFIG_Model_0504
- 风电仿真模型的搭建用pscad搭建的,可以用于学习交流-using pscad to simulate wind farm,it can be used by people who is engineering on this aspect
