资源列表
atfrem
- 主队列控制中自适应FREM算法一—ATFREM的设计与分析-Home team frem adaptive control algorithm for one-ATFREM Design and Analysis
OpenGLTest
- opengl程序,实现立体三维效果,为一个水壶状实体,挺不错的-opengl
Kalman
- 基于卡尔曼的视频序列帧图像的跟踪程序 -Kalman-based video sequence frame image tracking procedures
harris
- hanrris角点检测,用于实现对芯片的边缘检测及角点检测-corner detection
JoyDe
- 利用书中图5.19和图5.20的最大值堆实现一个优先队列。对于队列的操作应该支持下列几种指令: void enqueue[int ObjectID, int Priority] int dequeue[] void changeweight[int ObjectID, int newPriority] 函数enqueue向优先队列中插入一个ID号为ObjectID、优先级为Priority的新对象。函数dequeue从优先队列中删除优先级最高的对象,并返回该对象的
bmp
- 一个打开bmp图像的简单mfc 例程,例程中使用的是dib图像类-Bmp image to open a simple routine mfc
povwin-3.6
- POV-Ray,全名是Persistence of Vision Raytracer,是一个使用光线跟踪绘制三维图像的开放源代码免费软件。-POV-Ray, full name is the Persistence of Vision Raytracer, the use of ray tracing is a rendering of three-dimensional images of the open-source free software.
zedgraph1
- zedgraph是一种强大的图形绘制工具,它可以实现图形绘制的很多功能,如动态绘图等-zedgraph is a good graphical tool,which can draw dynamically
Freeman
- 一种简单而高效的在二值图像中检测目标物体直线边界的算法-A simple and efficient binary image in the detection of target objects in a straight line boundary algorithm
Bresenham(mouse_control)
- 使用C++和OpenGL实现的Bresenham画母算法。-The use of C++ and OpenGL mother realize the Bresenham algorithm for drawing.
3dRotation
- 使用C++和OpenGL实现的键控三维旋转。 -The use of C++ and OpenGL keying realize three-dimensional rotation.
