资源列表
03_Color
- nehe的OpenGL源码,源码实现了在一个界面中画出一个彩色三角形和一个四方形,初步介绍了色彩的使用-nehe the OpenGL source code, source code to achieve a draw in an interface of a color triangle and a square, initially introduced the use of color
07_FilterAndLight
- nehe的源码,例子中使用纹理,做出了一个可以转动的四方体-nehe source code, for example, the use of texture, and made a rotating body of the Quartet
11_WaveFlag
- nehe的源码,在初始框架中用一个图片表现纹理,图像清晰-nehe the source, in the initial framework for a picture with the performance of texture and the pictures are clear
3Ddonghua
- 一个3D动画的源代码,供OpenGL学习者的参考-A 3D animation of the source code for OpenGL reference learners
2dc
- 直角坐标系下,已知流场内传热计算程序,包含网格生成,流动计算,后处理程序,是传热学入门的经典程序之一 -Cartesian coordinate system, the known heat flow inside the computational procedures, including grid generation, mobile computing, the latter process is heat transfer entry, one of the classic pro
Nurbers
- 一个用于处理pts文件并重构和生成Nurbers曲面的程序——主要用于验证点云文件。-One for handling pts file and Nurbers Surface Reconstruction and generate the procedure- the main point cloud is used to verify documents.
bezier
- bezier曲线,用opengl实现,有源码,有可执行程序-Bezier curves, using opengl to achieve, there are source code, and executable programs
octtree3
- 空间八叉树,用opengl实现,测试样例为一个空间八面体,用不同的角度及片元显示-Octree space, using opengl to achieve, test sample for a space octahedron, with different angles and the film element shows
opengl
- 利用opengl显示纹理,逼真还原物体本来面目-Use opengl show texture, realistic to restore the true colors of objects
grid
- 生成grid 的类,右以操纵,转换,分析地图数据,是生成三维的基础-Generate grid-like, right to manipulation, conversion, analysis of map data is the basis for generating three-dimensional
maxflowandmincut
- 最大流最小分割算法的实现。maxflow -Maximum flow minimum partition algorithm. maxflow
6
- 地质、地形dem模型、三维可视化建模软件,含数据模型文件-Geology, topography dem model, three-dimensional visual modeling software, including data model document
