资源列表
DynamicCreateObject
- 利用反射方法,使用接口函数,动态调用子类中的方法-The use of reflection methods, the use of interface functions, dynamic invocation of methods of subclasses
carmoving
- this program desighn by amin
hanshuhuatu
- 运用Opengl画图,用来实现一个函数可视化,达到直观效果-Opengl drawing application, a function used for visualization, to achieve visual effects
shiqucaozuo
- 运用Opengl实现拾取操作,此程序主要实现鼠标的作用。-Opengl realization of the use of pick-up operation, the main achievement of this process the role of the mouse.
lineBres
- 初学Opengl,从最基础开始,本程序实现用Bresenham算法画直线-Learning Opengl, from the beginning of the most basic, the program Bresenham algorithm for drawing a straight line with
lineDDA
- 初学Opengl,从最基础开始,本程序实现用DDA算法画直线-Learning Opengl, from the beginning of the most basic, the program draw a straight line using DDA algorithm
litiwuhuan
- 综合运用Opengl知识,实现了一个立体奥运五环,仅供参考-Opengl integrated use of knowledge, a three-dimensional realization of the Olympic rings, are for reference only
six
- 在VC的环境下,利用openGL画旋转的六边形。-In the VC environment, the use of rotating hexagonal openGL drawing.
OpenGLflyinggame
- 用OpenGL和C++开发的一个简单飞机小游戏,用键盘控制-With OpenGL and C++ development of a simple plane game with keyboard control
SphereWorld
- opengl基本应用,此代码描述了转动的球体,光照设置以及不规则物体的纹理贴图,包括影子的处理等-opengl basic application, the code describes the rotation of the sphere, light settings as well as texture mapping irregular objects, including the handling of shadow
sibianxing
- opengl程序,可以进行旋转平移,旋转以后还可以按正常的上下平移旋转-a program that is done by opengl,it can be used for transport and rotation
3DProj
- 一个战棋类3D的简单案例,地形、鼠标点选、静态网格和动态网格-A 3D project
