资源列表
LSystemTree
- opengl+ vc++6.0 编写的场景,树。-opengl scenes to prepare the tree.
Chapter1
- 三维纹理映射,opengl+ vc++6.0.很适合初学者学习。-Three-dimensional texture mapping, opengl+ vc++6.0. Very suitable for beginners to learn.
Texture_house
- 仓库框架,添加法向量,纹理和光照模型,在mydraw函数中调用纹理光照函数.-Warehouse framework, add the method vector, texture and illumination model
opengl
- 大量opengl实例源码,非常适合初学者-some opengl sample code
A4_HANGMAN_FINAL
- its a simple hangman game for biginners
mapgensrc
- 不错的地形显示程序,供学习参考的良好的资料-wonderful teerain
GTFC
- 作为OpenGL编程的Windows框架-Windows as a programming framework for OpenGL
csharp1225_(www.arsanjan.blogfa.com)
- this is a c# code about for game and have good alghoritms
DXTNumber
- 根据给定范围求图幅号程序,同时提供图幅号解算模块静态方法,目前支持国家基本比例尺新旧地形图图号转换-According to the scope of a given procedure for its maps, while providing solvers No. Maps module static method, the current support of the state' s basic-scale topographic maps of old and new conv
123
- 基于vc++的opengl编程,一个关于绘制背景的类-Based on opengl in vc++ programming, a type of background on the map
VCOpenGl
- OpenGl三维图形程序设计,系统介绍vc下OpenGl编程的基础资料-OpenGl three-dimensional graphics programming, system introduced under vc basis OpenGl programming information
OpenGL_hongzhadongjing
- 一个自己做的 OpenGL课程设计 轰炸东京 -OpenGL to do its own curriculum design bombed Tokyo
