资源列表
quake2-glx-src-20020328.tar
- 经典quake游戏的基于glx 3d驱动程序的源代码。-quake classic games based glx 3d driver source code.
nodesystem
- 关于3ds 模型文件 读取问题的文件,包括执行文件和源文件-3ds model document on the issue read in the paper, including the implementation of documents and source documents
frog3d-0.5
- 用qt编写不错的3ds读取程序,界面和兼容性都较好,对较高版本的3ds文件读取都比较好-prepared using qt 3ds good reader, interface and compatibility are better, to a higher version of the document read three ds are better
HeShi
- STL文件浏览器.读入STL图形文件可进行3D变换.-STL file browser. Reading into the STL graphics files can be 3D transformation.
D3DLIGHT
- 基于D3D编程的光线和实体的程序,希望大家指教!-based Motion Programming lighting and entities procedures in the hope that we improve!
Chapter20_25
- DirectX 3D Graphics Programming Bible(by Julio Sanchez and Maria P. Canton)一书的随书光盘源码,VC++5和6下都能执行。20-25 chapter s contents.-DirectX 3D Graphics Programming Bible (by Julio Sanchez and Maria P. Canton) a book with the CD source, VC 5 and 6, can implem
Double_Bezier
- VC平台下双三次贝赛尔曲面的绘制原码,包括一些数学计算-VC platform bicubic Bessel Surface mapping the original code, including some mathematical calculations
LaserSystem
- DIRECT3D的粒子系统演示之 激光效果-DIRECT3D the particle system's laser demonstration effect
classicalcali
- 经典的立体视觉摄像机定标算法。适合初学者学习-classic stereo vision camera calibration algorithm. For beginners learning
marble
- a maze game which develop in 3D
vccallidl
- VC与IDL数据可视化语言的接口编程,利用IDL提供的控件实现3D数据在VC中的可视化显示-VC and IDL data visualization interface programming language, use IDL for the Control of three VC D data in the visualization display
ff11mapobjviewer
- ff11mapobjmodelviewer 用来浏览FF11客户端地图文件mmb数据,,每个mmb数据都是一个单独的模型 回车键调出小对框,输入mmb号码-ff11mapobjmodelviewer used to browse maps FF11 client documents mmb data, and data are each mmb a separate model Return transfer to a small box, the importation mmb num
