资源列表
source
- 基于草图方法的三维地形生成算法。来自日本东京大学的最新研究成果。-Sketch-based method of three-dimensional terrain generation algorithm. From the University of Tokyo, Japan, the latest research results.
enblend3
- vc中对GPU编程的代码,对学习GPU很有帮助-vc of GPU programming code, GPU very helpful in learning
jisuanjituxingxue
- 计算机图形学源码包括区域填充算法、裁剪算法和三视图算法-Computer graphics, source code, including the region filling algorithm, clipping algorithm and three-view algorithm
ztblsdisplaysimulation
- 通过GLSTUDIO设计 飞机屏显仿真界面,并用国外VAPS制作的仿真界面进行对比。-GLSTUDIO simulation of the flight through the OSD interface, and use of foreign VAPS simulation interface for making comparisons.
Mogre初级教程演示程序
- Mogre初级教程演示程序,搭建一个场景,展示节点、场景管理器等等的作用-Mogre junior tutorial demo program
jewel1
- 这是一个旋转的立体五角星图案,运用了索引,着色,光照,旋转等方面的技术。对D3D初学者入门有一定的帮助。-This is a rotating three-dimensional five-pointed star pattern, using the index, color, light, rotation and other aspects of technology. Getting Started on the D3D be helpful for beginners.
StereoMatch
- 立体匹配 深度图提取 机器视觉 Stereo matching depth map extraction machine vision-Stereo matching depth map extraction machine vision
harris-3
- Code Harris corner detector matlab 3
My3D
- 简单3D图形显示包括圆柱、立方体、环和球,演示旋转缩放移动的小程序。-Simple 3D graphics including the cylinder, cube, ring and ball, move the small rotation scaling demonstration program.
d3dinit
- 基本实现3D环境的初始化,3D基础的实现-Basically 3D environment initialization, 3D-based implementation
MyTerrain
- 本程序是3D地形模拟,可以生成随机动态地形,考虑了雾化效果。希望对朋友们有所帮助,欢迎下载和交流!-VC++,OpenGL,3D Terrain,dynamic,frog
vega
- vega的实例编程,一些很好的列子,可以与大家分享!-vega of the programming examples, some good Liezi, you can share with you!
