- ImageTestDBI VC编写的完整的图像处理程序
- shiftud Shift or Circularly Shift Matrix Rows.与上一个配套的
- HelicopterHoverExample matlab simulink helicopter hover control
- cl code for MIMO system in control.
- octeon-ethernet External interface for the Cavium Octeon ethernet driver.
- regerror This code is derived OpenBSD s libc regex.
资源列表
Magnifier
- 本程序完成的是放大镜功能,这里的放大镜是一个正方形的形状,它是贴在屏幕上,所以无论用户如何修改视点都不会有影响。程序通过OpenGL实现-The completion of this program is a magnifying glass feature, where the magnifying glass is a square shape, which is attached to the screen, so no matter how users can modify the po
CircleMagnifier
- 本程序通过OpenGL和shader实现了圆形放大镜,并且在放大镜的中间贴上了一个十字瞄准镜的纹理,就像cs中的狙击枪的放大效果一样。-This procedure achieved through OpenGL and shader round magnifying glass, and in the middle of the magnifying glass labeled a cross-sight of the texture, like cs guns in the sniper l
ShaderX_CharacterAnimation
- 角色动画在d3d的顶点向量的实现方法,下面的英文描述是文章内的,就不做中文描述了。-With the introduction of vertex shaders to modern graphics hardware, we are able to move a large portion of the character animation processing from the CPU to the graphics hardware. Two common character anima
PSMs_Care_and_Feeding
- Perspective shadow Mapping techniques For Game Developers-Perspective shadow Mapping techniques For Game Developers
lecture19
- Shadows & Shading Techniques -Shadows & Shading Techniques
msg00085
- Terrain Blending Code-Terrain Blending Code
BSP
- delphi实现的bsp树,可运行,代码详细-delphi implementation bsp tree, you can run the code in detail
Grass
- delphi实现的草的效果,可演示,代码详细-delphi to achieve the effect of grass can be presentations, code in detail
vis3D-Graphics-Basics
- OpenGL Basics-Texture mapping, 3D programming, Setting the scene, Lights, Pixel Shaders.
cal3d
- cal3d虚拟角色动作编辑系统中可用的,在3dsmax中导出的角色动作文件,包括.caf,.cmf,.crf,.csf等-cal3d virtual role is editing system available, in the role of action 3dsmax export files, including. caf,. cmf,. crf,. csf, etc.
1558604464
- Subdivision Methods for Geometric Design: A Constructive Approach- 很好的subdivision 方法-Subdivision Methods for Geometric Design: A Constructive Approach-a good subdivision method
OpenGL_MFC
- 使用OpenGL库编写的高质量的VC++ MFC框架程序。如果你对VC+ + / MFC环境下的OpenGL编程感兴趣,本源码绝对是一个很好的选择。程序可以使用可视化界面显示几何形体,具备光照、旋转等功能,稍加扩充便可做成实用型软件。所有源代码在VC++6.0环境下编译通过,保证可用。好东西不敢独享,特奉献给广大计算机图形学爱好者。欢迎交流。-Using the OpenGL library on the quality of the VC++ MFC framework of the prog
