资源列表
VS-Toon-1-No-Outlines
- 特效动画文件,shader非常适合初学者学习,很金典的程序-Special effects animation files, shader is very suitable for beginners, it is Golden program
CartoonEffect
- 是一个动画方面的渲染程序,可以让你很容易上手的实例-Is an animation rendering program that allows you very easy to use examples
gui
- 很多朋友在学习D3D的GUI的时候都会有困惑,这个实例能在VS2008完美运行,方便大家学习-Many of my friends in the learning D3D when the GUI will have confusion, this instance can run perfectly in VS2008, to facilitate learning
ID3DXFont
- 一个通过Font现实fps的DX程序,测试能用VS2008顺利编译!-Font reality through a process fps in DX test can successfully compile VS2008!
Stencil-Shadow
- 一个用模板缓冲实现阴影的DX实例,适合初学者学习,将会有很大帮助,亲测能在VS2008下编译!-Achieved with a stencil buffer shadows DX instance, suitable for beginners to learn, there will be a great help, pro-test can be compiled in VS2008!
osg-openvrml-example-
- osg中openvrml程序示例(可调试) -osg openvrml example,which is debugable.
osg-openvrml-example-tutor-
- 2-osg中openvrml程序示例(可调试) -osg openvrml example tutor,telling you how to write a simple osg+vrml debugable program
12
- 凹凸贴图特效(BumpMapping)示例 卡通渲染特效(Cartoon)示例 刻线特效(Scribe)示例 立方图镜面高光特效(SpecularHighlights)示例 异性光照特效(AnisotropicLighting)示例-Bump mapping effects (BumpMapping) sample cartoon rendering effects (Cartoon) sample engraved line effect (Scribe) sample cub
Direct3D_example
- 网格模型高级技术:Direct3D对加载到内存中的网格模型提供了优化功能,通过网格模型优化可以明显提高三维模型的渲染速度,这对渲染速度要求较高的三维图形程序和游戏具有非常重要的现实意义。 对于程序员而言,对网格模型进行优化是比较简单的,只需调用接口ID3DXMesh的方法Optimize-Advanced mesh technology: Direct3D loaded into memory for the grid model provides optimization, mesh
chap05
- direct3d 中的2D编程一书中的配套代码,第5章。-direct3d programming book in the 2D matching code, Chapter 5.
postprocess
- Post process with irrlicht Engine
game_objects_slides
- Game Object data struct paper, maybe helpful.-Game Object data struct paper, maybe helpful.
