资源列表
dx11ter06_src
- dirctx11.0 实现法线贴图(normal mapping)-implement based on DX11.0
source-code-lod
- 基于LOD的大规模真实感室外场景实时渲染技术-LOD in C++
opencv形态学图像处理
- opencv形态学图像处理,具有对图像的开运算闭运算,腐蚀膨胀
LM150X06_SI8L_1024X768_5KEY_A_RM3251
- 设为首页收藏本站开启辅助访问English version
opion
- 使用opengl实现一个球体,并在其上面贴上纹理,制成一个简单的会旋转的地球模型-opengl add picture
Opengl
- Opengl代码,MFC带有纹理的旋转立方体-Opengl code, MFC with the rotation of the cube texture
ObjRenderer-MFC-vs2010
- opengl 用mfc读取外部模型, 老师给的示例程序-opengl mfc read an external model
NateRobinTutors-win32
- 一个很贴心的教学程序,可以用鼠标实时修改参数观察变化,看了之后能加深对函数的理解-A very intimate teaching program, you can use the mouse to modify the parameters of the real-time observation of changes, after reading can deepen the understanding of the function
09-Shader-Texture
- opengl shader进行纹理渲染的标程-opengl shader texture rendering standard process
draw
- opengl+mfc画一只熊本熊,基本绘图语句-opengl+mfc draw a Kumamon
hie
- 采用OpenGL语言,画出两个水壶,并且用鼠标控制让水壶可以旋转旋转-Using OpenGL language, draw two water bottles and water bottles can control with the mouse so that rotation of the rotary
1_1
- 能使用OpenGL绘制一个简单的螺纹型曲线,并且旁边有坐标系对照-OpenGL can be used to draw a simple screw-type curve, and next to a coordinate system control
