资源列表
Camera-Collision
- Camera world collision without any shaders. Using vertexs, but can be changed to quads or strips.
Height-Map
- Basic height mapping using BMP images.
Height-Map-Part2
- Height mapping with collision detection for the floor.
OBJ-Model-Loader
- OBJ file loader in opengl.
drawpoint
- 画个点,基于C++,OPENGL,用于三围图形显示的-Draw points, based C++ OPENGL for measurements graphical display
duo
- 三维图像显示,画个多边形,只是个小程序。-The three-dimensional image display, draw a polygon, just a small program.
Test
- 计算器功能,用于计算,但是只是进行简单的计算-Calculator function, is used to calculate, but just a simple calculation
code
- OPENGL小程序,魔方,点击中间进行翻转-The OPENGL program, Cube, click on the middle to flip
OpenGL
- 图形学作业,简单的OpenGL绘制二维图形-Graphics operations, simple OpenGL graphics
opengl3
- 初学者适用,qt4.8.4环境下,在指定ui界面显示opengl绘制内容,同时多纹理加载,动态纹理选择家装,把当前opengl画面保存为bmp图片。-Beginners applies opengl rendering content in specified ui interface the qt4.8.4 environment, simultaneous multi-texture loading, dynamic texture select home improvement, the
opengl字体
- opengl空间字体显示,非常好的源代码。
OpenGL-three-DSpace
- opengl入门,关于3d显示的基础例程,希望可以帮助到你,有一定的参考价值。-The opengl Getting Started on 3d display the basic routines, hope can help to you, there is a certain reference value.
