资源列表
Spring
- 基于openGL的复杂异形弹簧建模,文档,讲述了复杂弹簧的动态建模-OpenGL-based modeling of complex shaped spring, documents, about the modeling of complex dynamic spring
7a793ddf2dc7
- 一个opengl实例MICROSOFT FOUNDATION CLASS LIBRARY-An instance of MICROSOFT FOUNDATION CLASS LIBRARY opengl
OpenGL-Demo
- labview开发的OPENGL 相当好用 可以学习的啊-OPENGL very easy to use labview development can learn ah
Cohen-Sutherland-algorithm
- This a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL. -This is a Cohen-Sutherland line clipping program. It shows the clipping of a line using OpenGL.
Viewports-(2010)
- This a program that create viewports from math, althoug it uses openGL. It doesn t use the glViewport funcion-This is a program that create viewports from math, althoug it uses openGL. It doesn t use the glViewport funcion
-main
- 该程序描述了如何使用OpenSceneGraph实现一个带有深度信息的三维纹理-This procedure describes how to use OpenSceneGraph to implement a three-dimensional texture with depth information
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个聚光灯的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a spotlight effect
main
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个经典的渲染到纹理的效果。-The program uses three-dimensional rendering engine OpenSceneGraph implements a classic rendering to texture effects.
main
- 该程序采用三维渲染引擎OpenSceneGraph实现了一个模拟爆炸的效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a simulation of the effect of the explosion
k
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个彩色的粒子效果-The program uses three-dimensional rendering engine OpenSceneGraph implements a colored particle effects
osgcatch
- 该程序使用三维渲染引擎OpenSceneGraph实现了一个接盘子的小游戏-The program uses three-dimensional rendering engine access plate OpenSceneGraph implements a small game
osglight
- 该程序使用三维渲染引擎OpenSceneGraph实现了不同颜色,不同路径的光照与动画效果,是学习osg光照非常好的例子。-The program uses three-dimensional rendering engine OpenSceneGraph to achieve a different color, different paths of light and animation, is a very good example to learn osg light.
