资源列表
CollDet
- 碰撞检测代码,非常经典,除了三角形碰撞检测外,还能精确检测到碰撞点-source for collision detection, very classic
openglbk
- OPENGL编程指南(第7版)源代码,初学者入门必备-OPENGL Programming Guide (version 7) source code
blurOpenGL
- opengl 和 vtk 混合显示,其中opengl的显示效果是透明的, 非常经典-opengl and vtk blended display, the opengl display is transparent, very classic
NURBS
- 非均匀有理B样条(NURBS)曲线曲面造型的主要算法函数源码-Non-uniform rational B-spline (NURBS) curve and surface modeling functions of the main algorithm source code
gui16
- 包括画直线、反走样直线、画圆、 画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。由于 精力有限,未对原码做任何注释。出于简化编程的考虑,许多地方指定了常数,未做 通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立 release目录,其下有一可执行文件及其所须的位图及模型文件。-Including drawing a straight line, anti-aliasing straight line, circle, el
VRDemo
- 虚拟现实,能够变换角度,观察场景的每一个地方。-Virtual reality can change the angle to observe the scene of every place.
trian
- 已知多组平面上的点及法向量,确定三维立体模型。-Known groups of points in the plane and the normal vector to determine the three-dimensional model.
3dchannel
- FLUENT做的三维管流场运动算例,基本算例资料在文件包内,可作为初学者入门的资料--FLUENT 3dchannelto do the study, basic study information in the file package, the data can be started as a beginner
2008302590151
- 图形生成、图形变换、图形填充、二维剪裁、三维处理、OPENGL-Graphics generation, graphics conversion, graphic filled, two-dimensional cut, three-dimensional treatment, OPENGL
Robot-arm-rotation-
- VC++6.0环境下 设置OpenGL用立方体模拟机器人手臂 并设置使其旋转-VC++6.0 environment set to use OpenGL simulation of the robot arm and set the cube to rotate
sky
- 分别用盒子方法和球形方法模拟三维的蓝天白云-Box methods were used to simulate three-dimensional spherical and blue sky
star-heaven
- 三维星空的模拟,包括星星数据结构的定义,星星的动态产生,星星的绘制等-Three-dimensional simulation of the stars, including stars, the definition of data structures, dynamically generated stars, the stars of the draw, etc.
