资源列表
gl_blend
- opengl中的混合的例子,使用glEnable(GL_BLEND)和glBlendFunc(source, destination) 来控制混合的模式等 -This tutorial demonstrates blending in OpenGL. Blending in OpenGL is very easy.. You will be able to blend textures, colors, etc.. Into nice looking special effects..
GLSL
- 本电子书书opengGL 2.0中的shading language 部分,该文档完整规范,很适合初学者并且带有详细的着色程序源码,方面学习与进一步研究-The e-book book opengGL 2.0 in the shading language part of the full specification of the document, it is suitable for beginners and the coloring process with detailed sourc
ADNDemoExporter_1_BasicProject
- 一个从3D MAX中到处场景数据的插件程序框架,此框架程序采用递归遍历场景中的节点的思想,为导出插件的开发提供了便利-Everywhere in a scene from the data on 3D MAX plug-ins framework, this framework, the program uses a recursive traversal of the nodes in the scene thought, for the development of export plug-
max_sin
- maximization of sinx using in genetic algorithms
julia_Mandelbrot
- 通过OPENGL制做分形图形 ,分别是julia集&&Mandelbrot集-OPENGL done through the system fractal graphics, namely, julia set & & Mandelbrot Set
GeekGameBoard.xcodeproj
- geekgameboard is a checkers game
clothoid_path_test
- Clothoid oath generate test
OpenGL
- 关于IPHONE开发的图像教程,对于开发IPHONE游戏有帮助-With regard to the development of image IPHONE tutorial help for the development of the game IPHONE
aa
- opengl画球体,可以做多种变换,利用了键盘事件和鼠标事件-opengl draw sphere, we can do a variety of transformations, using the keyboard events and mouse events
openGL3ds
- opengl读3DMAX制作的模型以及材质,以前碰到的一些程序都不能将材质贴图读入,现在你可以在3DMAX中给自己的模型以位图的方式指定纹理贴图.在程序中制作出完美的效果-this program can realy read models and textures defined by 3DMAX
reflect
- 这是一个用opengl制作的反射效果的例子,与镜面效果一样.很真实- this is a program about make a reflect effect .like a mirror
Autentication_OpenGL
- source apllication for autentication write in openGl
