资源列表
TextureFiltersLightningKeyboardControl
- NeHe OpenGL Tutorial 是相当不错教程, 也是目前我见过的最好的 OpenGL 教程。 教程的每一篇都是结合着实例, 结合着源代码来讲解的, 循序渐进, 是学习 OpenGL 的佳品。 尤其是作者认真的态度和他的耐心更是值得赞叹, 他会详细地讲解每一行代码的实际作用。这是系列教程的第七课-NeHe OpenGL Tutorial is a very good course, is the best I have seen tutorials OpenGL. Tutorials
ArtificialLifeEvolutionSimulatorOpenGL3Dworldenvi
- Pretty cool 3D lower level AI simulator. There is a food chain. The low creatures eat the stationary food, the high creatures eat the low creatures. Once a pair mates , the mother carries eggs with her for a while. Once a counter is reached, the egg
Programmation_objet_C_C++
- Très jolie livre de programmation C et C-Très jolie livre de programmation C et C++
MultiTexture
- 凹凸映射示例代码,借助多重纹理实现了简单的凹凸映射(NeHe)-Mutitexture demo(from NeHe)
Gl_Camera.ZIP
- opengl camera tutorial
woc1-0-5
- Easy tool to create 3D objects like obj http://home.btconnect.com/stevewhi/graphicssamples/
glhare
- 计算机图形学 入门示例,画兔子OpenGL 代码-Introduction to Computer Graphics example OpenGL code rabbit painting
Fire
- firestarter – A Real-Time Fire Simulator Many obstacles exist in attempting to graphically render physical phenomena that are highly fluid and ostensibly chaotic in nature. Fire is a prime example of such phenomena. Given the unrealizable compu
texture_light_mouse
- 用Direct9 实现纹理和光照效果,并能用鼠标控制模型的旋转-texture and lighting effects in Direct9
two_lights
- Direct9.0小例子,实现点光源和SPOT光源效果。对Direct的初学者有所帮助-Direct9.0 small example of the realization of point light source and light source effects SPOT. Direct the learners to help
whysupportnot
- 首先,一个编译单元(translation unit)是指一个.cpp文件以及它所#include的所有.h文件,.h文件里的代码将会被扩展到包含它的.cpp文件里,然后编译器编译该.cpp文件为一个.obj文件-First of all, a compiler module (translation unit) is an. Cpp file and# include it all. H files,. H file of the code will be extended to includ
3d
- 这个程序告诉你如何把3D的模型导入到OPenGl中去。以完成场景中所有模型的导入。这是一个模型导入的基本简单程序-This procedure tells you how to import 3D models into OPenGl go. To complete the scene into all models. This is a basic simple model of import procedures
