资源列表
myGL
- 利用c++写的opengl程序,能实现简单的三维图像,初学者学习的好帮手-Use c++ Written opengl procedures, to achieve a simple three-dimensional images, beginner to learn a good helper
dianhexian
- opengl绘图,文件太多只能分开上传,每个都是单独的部分-opengl graphics, documents can only separate upload too much, each is a separate part of
duobianxing
- 还是绘图的基本程序代码,很有用的,适合初学者-Or drawing basic procedures code, very useful for beginners
light
- 用GPU实现对灯光的控制,相当经典,其中的动态阴影效果也值得我们学习。-Using GPU to achieve control of lighting, very classic, in which the dynamic shadow effects worth studying.
OpenGLguider
- 一本关于OpenGL的书籍,写的非常好,大家可以-A book on OpenGL, written in a very good, we can
glGUIrel8
- 用OpenGUI实现的人机界面系统,思想比较好-OpenGUI achieved by man-machine interface system, thought better
LightDLL
- 自己写的opengl的光照和材质功能接口。可以在程序中直接调用。-Opengl write their own light and functional interface material. Can be called directly in the proceedings.
Fireworks
- VB编写的烟花程序,可以用256色或真彩色仿真-VB prepared fireworks procedures, can use 256 colors or True Color Simulation
OpenSteer_0_8_2_source
- 基于openGL的动画仿真sever,可自己设计修改实现动画-OpenGL-based animated simulation sever, can modify their design to achieve animation
OpenGL
- 很好的OpenGL实例,游戏开发入门再好不过的资料-OpenGL good examples, game developers could not be better data entry
Two-axisNCsystem
- 本程序使用VC++和OpenGL,对两轴联动数控系统的运动进行了模拟-This procedure used VC++ And OpenGL, the two-axis numerical control system to simulate the movement
3DComputerGraphicsAMathematicalIntroductionWithOpe
- 本书是关于计算机图形学利用OPENGL进行绘图的原版英文书籍,本书详细介绍了OpenGL相关数学知识,读者通过对本书的阅读可以更清楚地知道怎样运用各类OPENGL函数,对更进一步地学习opengl有很好的理论指导。读者可以在书的preface里面找到下载该书籍相关源代码的网站地址。第一章是介绍,第二章是视图和转换(包括二维和三维)的数学基(Transformations and Viewing),第三章是光照和着色的数学基础(Lighting, Illumination, and Shading
