资源列表
cow
- 本程序为三维作图程序,读入已有数据,显示图形,并能实现人机交互。-This program is three-dimensional mapping program, read the available data, display graphics, and to achieve human-computer interaction.
AirplaneDemo
- 演示一段飞机飞行的三维动画,利用openGL库的C++语言实现-A flight demonstration of the three-dimensional animation, using openGL library of C++ language implementation
Graphic_01
- 基于Demo01代码,完成以下功能: 1)二维Sierpinski镂垫, 2)三维Sierpinski镂垫, 3)改进算法绘制分形的山, 4)基于海龟图形系统实现二维Sierpinski镂垫。 -Based Demo01 code, complete the following functions: 1) two-dimensional Sierpinski Lou pad, 2) three-dimensional Sierpinski Lou pad, 3) impro
3
- 一个地球 太阳月亮的模拟程序,三维动画效果 有光照处理-A simulation of the Earth' s sun, the moon program, three-dimensional animation effects with illumination
wrl_viewer
- 一个使用VC++和OpenGL开发的浏览VRML模型的例子,使用本程序可以很方便的浏览VRML模型-A use VC++ And OpenGL browser VRML model developed examples, the use of this procedure can easily browse the VRML model
SceneGraphCR
- opengl下的物理引擎的场景管理的介绍-opengl physics engine under the descr iption of the scene management
3D-physics-simulation
- 本代码主要在VC++环境下实现opengl的物理实验演示效果,如果不能通过编译,可用opengl开发库(opengl development library)先进行环境配置。-The code is mainly in VC++ environment to achieve opengl physics experiments demonstrate the effect, if not compile opengl development libraries available (opengl
WaterWaveSample
- 一份C++的源码,自动产生水波纹,有一定的参考价值-A c++ source, automatic produce water ripples, have certain reference value
Teaport
- 使用VC6+OpenGL通过一个茶壶演示二维纹理和光照效果(需要GLUT的支持)-Using VC6+ OpenGL teapot demo through a two-dimensional texture and lighting effects (with the support of GLUT)
MultiTexturing
- vc+opengl开发的多重纹理开发例程,我已经调好,没有错误,供大家参考。-vc+ opengl texture developed by the development of multiple routines, I have a good tune, there is no error, for your reference.
KochSnow
- 利用OpenGL分形生成科赫雪花,可改变递归深度以及拖动-Using OpenGL Koch snowflake fractal generation can change the recursion depth and drag
4
- opengl 计算机图形学简单算法集合 :图形学,实现了著名的光照模型Phong模型,可以表示反射折射,镜面反射等光学现象-Graphics, to achieve the well-known Phong illumination model model, you can express reflection refraction, specular reflection and other optical phenomena-opengl
