资源列表
ogre-win32-v1-2-4
- ogre-win32-v1-2-4.zip ogre的1.2.4版。ogre是非常好的open source。采用opengl和d3d技术开发,面向对象的概念很深入。可是好像在国内ogre流行的很少,于是上传-ogre-win32 - v1-2-4.zip ogre of the 1.2.4 version. Ogre is a very good open source. D3d using opengl and technology development, object-oriente
OgreDependencies_VC8_1.2.0p2
- OgreDependencies.1.2.4 ogre的运行库.解压后放到ogre根目录下面-OgreDependencies.1.2.4 ogre the runtime library. Unpacked into ogre root directory
BSPDemo
- BSP树演示程序,程序实现其衩现流程,及功能作用,用于对加快图形处理能力!-BSP tree demonstration program, procedures to achieve their panties are processes and functions, used to speed up the graphics processing capability!
wmn
- 各种三维质感的实时模拟全部源代码三维质感模拟程序,课题作业,光平,明暗处理,明影,渲染等包含在内!-various 3D texture of the real-time simulation of the full source 3D texture simulation program, project operations, light-ping, shading, Ying Ming, such as exaggerated included!
zhenproject
- 正投影变换,OPENGL中含很多变换,此程序演示正投影变换!-orthogonal transformation, with many OpenGL transform, this procedure demonstration orthogonal transformation!
openglline
- 程序使用了Bresenham算法的思想,将四个象限的问题通过交换端点的方法合并成一,四象限的问题。再利用sign变量,统一成一个问题。又考虑到斜率<1,>1最终问题分成了两种情况。在直线插补程序的一开始,把斜率为正无穷的情况单独进行讨论。最终完成了整个程序-procedures for the use of the Bresenham algorithm thinking, four quadrant of the issue through the exchange of endp
flyshoot
- 用OPENGL写的飞行模拟程序,早期写的,供初学者参考-use OpenGL to write the flight simulation program, early to write the reference for beginners
Moons
- 该程序渲染了各自带有卫星的两个行星,当点击卫星或行星时,会弹出该卫星或行星的名字。-exaggerating the program with the respective satellite two planets, or planets Click on the satellite, The satellite will pop up or the names of the planets.
Selectobj
- 该程序可对渲染的物体进行选中,选中时,物体外围出现黄色边框,非常实用。-the procedures for rendering selected objects, when selected, the external objects appeared yellow-framed, very practical.
GLPlt
- 该程序创建了一个旋转立方体,其每个面都可以显示画面,可以在8位,16位,或更高位模式下运行。-the program created a rotating cube, each of its surface can show images in eight. 16, or higher-mode operation.
NurbsTrim
- 该程序创建NURBS曲面,并对该曲面进行了三角形空洞裁减,程序详细,运行无误。-the program to create NURBS surfaces and the surface of this triangle empty reductions, detailed procedures, Operation unmistakable.
Data.Structures.for.Game.Programmers
- Data.Structures.for.Game.Programmers一书的源代码。-Data.Structures.for.Game.Programmers The book's source code.
