资源列表
fire_demo
- 这是OPENGL和VC++制作的真实火,真实度高,有游戏的感觉,背景配有网格对比.-VC production and the real fire, real high, the feeling of the game, Background equipped with a mesh contrast.
flare
- 这是OPENGL和VC++制作的场景,其中导入了3D模型数据(数据已经转换为\".H\"的C语言形式.-This is OpenGL and VC produced scenes three of them into the D model data (data have been replaced. " H "in the form of C language.
eyekeeper
- 这是OPENGL和VC制作的桌面应用程序,动画效果,可以在桌面上移动.可以设置参数,形式多变.-This is OpenGL and VC production of desktop applications, animation effects, be on the table moving. can set parameters varied forms.
clear_light_engine
- 这是OPENGL和VC++制作的3D文件载入演示.载入的是.ase文件,同时还做了多个贴图.-This is the VC and OpenGL 3D production of documents included in the demonstration. Contained yes. Ase documents, also done a number of map.
game_Scene
- 这是OPENGL和VC++制作的3D游戏场景片段,里面制作了3D水,和烟雾特效.也对贴图进行了各向异性的优化.-VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
OpenGL_Special_effect_with_fog_Demo
- 云雾特效制作--仅包含源码(包含完整的VC++使用的所有文档,可一直接打开运行)-cloud effects produced -- contains only the source code (including the use of VC integrity of all documents, can open a direct operation)
OpenGLInterface
- opengl programming document
island
- 本程序使用OPENGL在vc框架下实现了对岛屿的显示,程序中使用了 纹理 光照 和雾等效果。能对其进行3D漫游-the procedures used in OpenGL vc under the framework of the island, procedures for the use of texture and light effects like fog. 3 to its roaming D
nehe01
- 在Windows中设置相关的OpenGL窗口-in Windows provision of the relevant OpenGL window
nehe05
- 建立第一个3D的盒子,通过OpenGL,并运行于Windows平台上-establishment of the first 3D box, OpenGL, and runs on Windows platform
nehe09
- 在Windows平台利用OpenGL,进行贴图操作,产生一个立方体盒子-the Windows platform using OpenGL, map functional, a cube box
nehe08
- 在Windows平台利用OpenGL,进行贴图操作,产生一个融合的立方体盒子-the Windows platform using OpenGL, map operation, have an integration cube box
