资源列表
opengl_reference_guide
- 开发OpenGL的必备工具,有OpenGL所提供的一百多个API涵数的详细解释.非常推荐-OpenGL development of the requisite tools, OpenGL is provided by the more than 100 API culvert detailed explanation of the few. very recommended
OpenGL_Dev_Lib
- 开发OpenGL程序,必须要的库文件. 包含*.lib *.dll *.h 相信大家都知道要把他们放到那里-OpenGL development procedures, must of the library. included *. lib *. dll *. h think we all know where they would put
Surface.2000.6.5
- 基于VC++的OpenGL综合编程,内含界面操作、图形显示等多项内容-OpenGL-based VC integrated programming interface containing operation, a number of graphics and other content
theframeoftheopengl(usingmfc)
- 本篇主要详细介绍了在VC环境下用OPENGL作图时,用FMC的基本框架.-footnote, the main details of the VC environment with OpenGL graphic, with the basic framework of FMC.
thesimulationofsnowandrain
- 本代码是在VC环境下基于OPENGL来模拟雨雪的整个过程。-the code is in VC environment based on OpenGL to simulate rain in the entire process.
thesimilutionofthefountain
- 本篇为在利用OPENGL在VC环境下模拟喷泉-footnote to the use of OpenGL in VC environment simulation fountain
thesimilutionofwaterfall
- 本篇为利用OPENGL在VC环境下模拟瀑布.-footnote to use OpenGL in VC environment simulated waterfall.
theskillprogramuseofOpenGL
- 本篇为在VC环境下使用OPENG的技巧两则-footnote to the VC environment OPENG use of the two techniques
thevanetexturestructure
- 本篇为在OPENGL在VC环境下基于粒子系统的叶片纹理构造-footnote to the VC environment in OpenGL-based particle system leaves texture tectonic
20161_MultiTexture
- 功能介绍:OpenGL的多重贴图功能其实早在很早就有了,不过一直是做为ARB扩展来使用的。所以直到OpenGL 1.3标准出现时,-functional presentations : OpenGL multiple mapping function Back in the very early existence. But as ARB has been extended to use. So until there OpenGL 1.3 standard,
mFirework
- 在opengl下实现焰火效果的模拟 有颜色 vc++6.0下编译通过~-in opengl under pyrotechnic effect, a simulation of color vc 6.0 compile ~
myButterfly
- 在opengl 下实现的蝴蝶屏幕保护程序,可以通过改变bmp文件获得其他图案的屏保效果-in opengl under the butterfly screen saver, bmp can change the document is a screensaver other pictorial effect
