资源列表
opengl-TriNet
- vc++,opengl,三角网生成,三维显示。适合初学者。-vc++, opengl, triangulation generated, three-dimensional display
digital
- 数字图象处理的各种滤波,边缘检测,特征提取算法-Digital image processing of a variety of filtering, edge detection, feature extraction algorithm
beiyeszhenduan
- Bayesian neural network intelligent diagnosis system based on _ Zhang Zonghui -Bayesian neural network intelligent diagnosis system based on _ Zhang Zonghui
DCTandFilter
- 包含三种image filter举例和DCT运算和反DCT运算,范例为(im1.bmp)-Contains three kinds of image the filter example and DCT operations and anti-DCT operations example (im1.bmp)
svm
- 支持向量机(SVM)、线形鉴别分析(LDA)、主分量分析(PCA)和人工神经元网络(ANN)源代码
OpenGLPLib
- openGl的静动态链接库,好不容易找齐-OpenGL static and dynamic link libraries, and finally leveling
LO-monidixing
- 在比较大的场景中要想得到相应的实时效果就不得不牺牲时间进行。LOD技术正是解决这一问题的有效途径!本程序通过在场景中使用LOD技术模拟地形。根据不同层次的网格点数的数据来绘制,对于初学LOD的人很有帮助哟!-in the larger scene in order to obtain the corresponding real-time effects would have to sacrifice time. LOD technology to solve this problem is t
TERRAIN3DGROUND
- 三维地形,可用于场景设计学习,有可编译的工程。-OpenGL VC++60
PCNNbianyuantiqu
- 基于matlab的pcnn神经网络边缘提取-Matlab-based neural network edge extraction pcnn
phase_contrast1
- 相衬成像模拟 光栅衍射,基于菲涅尔自由传播的光栅成像-phase contrast
water
- Water shader example. Really nice one. Good to use in game development.
VC_DXF
- 本文是一篇基于VC_的DXF数据文件接口的研究与开发
