资源列表
skeleton
- 从3Dsmax中用cal3d插件导出的骨骼模型文件,该文件可以在osg中用osgcal加载-Derived using cal3d 3Dsmax plug from the bone model file, the file can be loaded in the osg using osgcal
such
- 互信息盲源分离,这基于这么一个事实,混合信号的互信息最小时(Mutual information blind source separation, which is based on such a fact, mixed signal with minimum mutual information)
gharveymn-getmatvar-v1.0-2-g7d12c2a
- gharveymn-getmatvar-v1.0-2-g7d12c2a
tuxiangwenlitezheng
- 基于颜色和纹理特征图像检索技术的研究,从CNKI上买来的,希望对大家有用!-Based on color and texture features of image retrieval research, from CNKI bought, and I hope useful for all of us!
Wavelet-Denoising
- 基于图像的小波去噪的算法研究以及各个图像去噪后的分析-Wavelet de-noising algorithm based on the analysis of images and each image denoising
MATLAB图像滤波去噪分析及其应用
- MATLAB图像滤波去噪分析及其应用,包含书籍和随书源码,详细 介绍了利用MATLAB实现图像滤波去噪的处理方法与步骤,很实用
ImageRender
- 利用vc++编程实现对输入图像的着色处理,可以通过设置RGB各个分量的值来实现着色,也可恢复源图像-Use vc++ programming of the input color image processing, you can set the RGB values ??of each component to achieve the coloring, but also restore the source image
Particles1
- opengl 开发的火焰演示程序代码,包括学习源代码,是制作游戏的很好的素材。-opengl development of the demonstration Flame code, including learning source code, the game is to produce a good material.
jtgj
- 可以在任意地方截取任意大小的图形 方便 小巧-Can be intercepted anywhere convenience of a small graphic of any size
lab15_curve_surface
- 一个openGL的贝塞尔曲线代码,学生作品,简单站长误删-Bezier curve code of an openGL
23
- 提出一种基于单目CCD摄像机反求系统的三维数据的获取方法,首先对单目CCD摄像机拍摄的单幅图像进行滤波、细化等手段处理得到单像素宽度的激光条纹,然后建立激光条纹上的像素点与空间上的三维点之间一一对应的函数映射,获取物体的外轮廓信息。-Proposes a single-purpose reverse CCD camera system of three-dimensional data acquisition method, first monocular CCD camera captured
qqnpbxs
- 互信息盲源分离,这基于这么一个事实,混合信号的互信息最小时-Mutual information blind source separation, which is based on such a fact, mixed signal with minimum mutual information
