资源列表
TextureMapping
- explosion with sprites and opengl
123
- 对圆/立方体进行纹理贴图,还可以控制方向键盘进行上下左右移动.-Right round/cube texture mapping, can also control the direction of the keyboard to move up and down.
image-texture-features
- 图像纹理特征提取,包括分形维数,灰度游程长度,灰度共生矩阵等五种图像纹理特征。-To extract image texture features, including fractal dimension, length of gray-level run-length, gray level co-occurrence matrix and other five kinds of image texture features。
GNT08.1.2
- GNT算法可以用于实现很多很多的东西,具体下来自己看吧-GNT08.1.2
CTSS
- 图象分割源代码,序列图象的分割速度很快哦!-segmentation
sharpmap_src_09
- sharpmap_v0.9,编译中出现的错误已经修改
11
- 对图像进行边缘检测,添加噪声,锐化,滤波等方面的处理
stencil2
- opengl中的蒙板使用实例,绘制了一个球、一面镜子以及球在镜子中的像-The mask to use opengl example, draw a ball, a mirror and the image in the mirror ball
MyOpenGL
- OpenGL模拟的一个3维空间模型,VC++源码实现,一个模拟的3维视图,随着鼠标移动会改变视图,VC++6下可直接编译代码,仅此参考。 -OpenGL 3-D simulation of a space model, VC++ source code implementation, a simulated three-dimensional view, with the mouse will change the view, VC++6 compiler directly under th
opengl鼠标跟踪球
- opengl鼠标跟踪球
2DDoubleDensityDWTThresholdingMethod
- 使用二维双密度小波2-D Double-Density DWT Thresholding Method,决定图像滤波门限值,实现图像去噪处理。-use of two-dimensional density Wavelet 2-D Double-Density DWT Thresho lding Method, the decision threshold image filtering, image denoising.
01671851
- 主要关于hilbert空间填充曲线的算法-On hilbert space filling curve algorithm
