资源列表
200632019409551
- DirectX游戏编程-----3D玩具赛车游戏-DirectX 3D game programming ----- toy car racing game
Patchwork
- 数字水印和信息隐藏课件 适合教学和初学者学习 值得下载-Digital watermarking and information hiding courseware for teaching and worth downloading for beginners to learn to see
ov2640CDD
- OV2640参考资料,包含初始化代码。OV2640参考资料,包含初始化代码-OV2640 reference materials, including the initialization code. OV2640 reference materials, including initialization code
ncut-multiscale
- 用matlab写的ncut分割程序,程序易读,说明详细。适合初学者。-Written by matlab ncut segmentation procedure is easy to read, explained in detail. Suitable for beginners.
DEM_TDS
- DEM(二)三维地形漫游系统,非常强大,界面类似3Dmax。-DEM (2D) 3D terrain roaming system, very powerful, interface similar 3Dmax.
image_watermark_matlab
- 两种DCT变换域的数字水印嵌入与提取的算法,并对用这两种算法嵌入的水印图像分别进行了几种常见的图像处理的健壮性检验- the technology of DCT image watermarking, focused on achieving two DCT transform domain of embedded and extraction algorithms. Finally, we get several common image processing robust inspectio
a
- 一篇关于边缘检测的文章,IEEE的很不错,可以作为论文谢作参考-An article on the edge detection, IEEE very good, can be used as a reference paper for Frank
myself
- 对一幅人脸图像求解出其对称性度量,可以直接运行-For a face image solved its symmetry measure, can be directly run
object-move
- 初学者入门例子 基于帧间差分法的运动目标检测-Moving Object Detection Based interframe difference method
bmp_picture_Histogram
- 一个简单的求bmp图片像素分布直方图的程序-Bmp for a simple picture of the process pixel distribution histogram
3D_Human_Face_Modeling_Based_On_Photos
- 基于照片的三维人脸建模 。 本文讨论了基于照片的三维人脸建模技术的过程,并且简要地分析了各种常用算法的优点、缺点以及该领域目前的发展状况和所面临的挑战。通过阅读本文,读者们可以全面地了解基于照片的三维人脸建模的过程和常用的方法。-In this paper, we discuss the procedure of 3D human face modeling based of photos, and analyze many typical methods in this area brie
Zoom-in-and-out-of-the-image
- 图像的缩小和放大程序模块,用的线性方法实现。-Zoom in and out of the image of the program modules, using the linear method.
