资源列表
65520790
- OPENGL做的地形渲染实例 有地形的产生-OPENGL do examples of terrain rendering
Large-scale-terrain-rendering
- OPENGL 大规模地形渲染,有LOD代码在里面。老外.NET环境开发-The OPENGL large scale terrain rendering LOD code inside. Foreigners. NET environment for the development
osgAl2.8.rar
- osgal在osg2.8下面编译好的库 放到相应的osg 目录即可,osgal at best osg2.8 compile the following libraries on the OSG directory corresponding to
MyGame
- 用OPENGL开发的小游戏,还不错挺好玩的,不过就是太容易GAME OVER 了
uskin20
- uSkin,一个换肤包,让你的工程更漂亮,提高使用感受-uSkin, a skin package to make your project more beautiful and improve the use of feelings
car
- 采用VC++开发:有关车牌定位的应用,包括图像的处理与识别
cpdw
- 车牌定位图像处理VC程序[VC++] 这个高手用VC++写的关于图像处理的源代理,用来判断车牌位置的
machcsys
- 应用与UG软件中,可以通过面面创建坐标系,圆孔和面创建坐标系-With the application of UG software, you can create a coordinate system through the hole and the plane surface, create a coordinate system
digit0and9
- 对给出的图形数据库里面的数字(0-9)进行识别,测试并计算错误率(Identify, test and calculate the error rate for the number (0-9) inside the given graphics database)
typerec
- 能准确定位车牌牌照,并经过图象的二值化和细化等预处理。-accurate positioning license plates, and the two images and refining the value of such pretreatment.
ogl3-Trackball
- 空间移动三维图形,将鼠标的动作转换为三维图形的变换-Space moving three-dimensional graphics, mouse movements transform into three-dimensional graphics
Realistic--graphics
- 真实感图形学: 用C++编写的球形图形,简单示例。-Realistic graphics: Using C++ written in spherical graphics, simple example.
