资源列表
CUBE_OpenGL
- 用VC调用OpengGL库开发的三维图像,可以运动变化的。-VC cube OpenGL
B08021727
- 使用Bresenham算法实现直线和区域填充(本人是以学号命名的,使用者只要改下就行了)-Using the Bresenham line and region filling algorithm (named after my student number is based on the user to change as long as the next on the list)
Call-the-camera
- 通过opencv来实现摄像头的调用操作,从而实现捕捉图像的处理-To achieve the call operation of the camera by opencv, in order to achieve a captured image processing
Lynx-Toolbox-master
- the toolbox that can be used for classification and regression
3D_motion
- 计算机视觉中的三维运动物体分析,给定在一个三维直角坐标系下一组数据点的坐标,以及变换坐标系后的坐标,计算可得其变换参数,然后重新计算变换后坐标,与真实坐标比较可以计算其精度-Three-dimensional analysis of moving objects in computer vision, given in a three-dimensional Cartesian coordinate system the coordinates of the next set of data
InSAR_unwarping
- InSAR相位解缠用,好多种方法,参考或者改进其中的算法用
duobianxing
- 多边形有效边表,关于图形学的一些代码,不是很全-Polygon effective edge table, some on the graphics code is not very full
shearlet_denoising
- 利用剪切波变换的方向性和多尺度特性,在剪切波变换域中进行阈值降噪处理(Using the directional and multi-scale characteristics of shearlet, the threshold denoising is performed well in the shearlet transform domain)
polygon
- 在VC++6.0中,设计种子填充算法演示软件,分别演示递归算法、用栈实现非递归【深度遍历】、用队列实现非递归【广度遍历】,绘制简单的多边形-In vc++ 6.0, presentation software design seed filling algorithm, illustrate each recursive algorithm, using stack to realize non-recursive traversal 】 【 depth, with a queue to rea
non-cooperative-target
- 空间非合作目标位姿测量的几篇文章,有需要的可以看看,都是基于二维图像的方法。-Articles of non-cooperative target space pose measurement, there is need to look at, are the two-dimensional image based approach.
渐开线
- 这是我用VC做的一个关于图形曲线的程序,可以绘制渐开线-This is what I do with VC on a graph procedures can involute Line Drawing
Camera_calib
- 内含张正友,tsai的标定方法,可以求解摄像机内参数u轴尺度因子,v轴尺度因子,摄像机外参数:两摄像机坐标系原点之间的旋转矩阵和评议矩阵,可以得出摄像机像素参数,焦距,畸变系数,并且带有优化结果。-Containing Zhang Zhengyou, tsai calibration method that can solve the camera parameters u-axis scale factor v The axis scale factor, the camera extrins
