资源列表
RogerWangProj
- 用C sharp實現openGL 3D世界,-Using C# to implement openGL 3D world.
glyph
- 绘制图文,不用系统函数 绘制图文,不用系统函数-Draw graphics, do not draw the graphics system function without the system function
Histogram-equalization
- Myhisteq.M文件为将彩色图片进行灰度化,接着进行直方图均衡化的函数文件,在进行多个图片均衡化操作时方便调用;-Myhisteq.M file for the color picture gray, then histogram equalization of the function file, in a number of picture equalization operation to facilitate the call
OffScreenSurface
- Simple Offscreen Surface with D3D
TextureLighting
- 展示了一个利用OPENGL漫游的例子.可以扩展为井下巷道模型,漫游的实际应用!-TRAVERS UNDER GROUND,A VC++SAMPLES
CAMERA
- 实现USB摄像头定标功能-Camera calibration functions to achieve
AWiconsLite
- 制作图表文件,发布成icon 用于文件名称的小图标。使用方便。-Production chart paper, published as a small icon for the file name of the icon. Convenient to use.
3ds文件的场景绘制系统
- 这是一个3ds文件的三维场景绘制的完整系统。主要功能有:3ds文件的读取、添加纹理、文档串行化、拷屏和视频捕捉。对于做虚拟现实和场景模拟的有一定参考意义。-3ds This is a document of 3D Scene Rendering the complete system. The main functions are : 3ds document read, add texture, document serial, emboss screen and video capture.
graphics32-master
- fast library for image processing
carCard
- 基于VC的车牌识别系统,能够对位图进行加载、识别和处理。-VC-based license plate recognition system, able to load a bitmap to identify and deal with.
licenseplatesegmentation
- Visual c++实现图像的车牌定位,分割出车牌信息.-Visual c++ to achieve the image of the plate location, license plate segmentation information.
3DTuBao
- 三维凸包演示,用的是增量法,复试度o(n^2)-Three-dimensional convex hull demo, use the incremental method, the second interview degrees o (n ^ 2)
