资源列表
Chap02_GLMdi
- 《 Visual C++ 高级编程技术OpenGL篇 》程序源代码-" Visual C++ Advanced Programming OpenGL articles" source code
PriorDSLAM
- 利用先验三维模型,进行稠密三维建模,可以提高建模精度。-3D reconstruction using shape prior
Park_Design
- 公园设计,包含各个方位、各个角落、各处景物、各种实物,基于CAD2008实现-Park design, including all directions, every corner, around the scene, various objects, to achieve based on CAD2008
CannyEdgeExtraction
- vc代码,用Canny算子提取边缘 (以原始lena图像为测试图像)-vc code, using Canny edge extraction operator (in the original lena image for the test images)
CCMD_OCR
- 图形文字识别(OCR)是常用的东西。许多程序员都想在自己的程序中嵌入OCR的识别模块。但是,用别人的—要价太高;自己做—难度太大。 其实微软早在Office2003中推出了一个OCR模块,对中文有很好的支持(不亚于国内的一个品牌产品)。可能有许多人都注意到这个好东西了,但是MS_OCR在VC++上的接口和用法一直没见披露。 笔者在这里发布一个用MS_OCR做的示范程序,大家试试,识别能力还不错,并且支持多种图形格式(bmp,jpg,tif)。-Graphic character reco
SARViewer
- 遥感信息工程学院微波遥感实习程序的源代码,通过GDAL读取常用遥感影像,如img,tiff 可实现读取显示和雷达影像处理的一些基本算法。-Microwave Remote Sensing Remote Sensing Information Engineering internship program source code, read through the GDAL commonly used remote sensing images, img, tiff can achieve some
CarDetead
- 能完成车牌分割,图像转换,一般图像处理。核心算法带中文说明。-To complete the license plate segmentation, image conversion, the general image processing. Core algorithm with Chinese instructions.
03
- 用canny算子提取边缘的vc程序,可以直接编译使用-Extracted using canny edge operator vc program, you can use directly compiled
PC20121224
- 先进行图像的预处理,采用中值滤波,梯度增强。基于边缘帧差法实现前景检测-first image preproceing,the median filtering,grdient enhancement。based on edge detection method of frame to realiase prospect
CV_Pro
- 利用openvc对视频的处理,输入为yuv视频,输出也是yuv视频,中值滤波、膨胀、腐蚀等。里面包含yuv到rgb的转换-Processing video with OpenCV,including median filtering, expansion, corrosion, etc.the file format is yuv.This program contain the convert of yuv to rgb too.
mupdf_2009_07_01_win32
- 超级快捷的pdf阅读工具mupdf的源码。不看不知道,看过你就才会知道世界太奇妙。原本以txpdf已经不错,但mupdf超出太多了。-Super fast read tool mupdf the source pdf. Enlightened, read you will know the world is too wonderful. Originally txpdf been good, but mupdf than too much.
new--3Dview
- 通过纹理映射将图片贴在立方体的六个面上,实现立体显示。采用opengl,借用他人的窗口框架,内附完整的代码,可直接运行。-Pictures on the six faces of the cube texture mapping, to achieve a stereoscopic display. Using opengl, borrow other people' s window frame, enclosing the complete code can be run direct
