资源列表
d3d12book-master
- D3D13相关学习资料以及源码,方便快速学习DirectX12,用于游戏开发(D3D13 related learning materials, as well as source code)
moshishibie
- 模式识别的好东西,很多算法源码,很有用,都能运行-Image processing, the choice of the job, write your own, you can see, can run
Half20031015c
- Half2 引擎的渲染部分源代码~ SHder 框架也在里面- Rendering engine Half2 part of the framework source code is also inside ~ SHder
super
- 超分辨率的一些博士硕士论文,需要用CAJViewer打开,初期学习超分辨率挺有帮助的。-Super-resolution of a number of doctoral thesis, need CAJViewer open, super-resolution winter ridge early learning assistance.
1_tf-pose-estimation-master_ok
- 姿势识别,识别人的各种姿势,可以画出骨架的那总(Postural recognition)
OSG_Examples
- OSG程序设计教程一书的源码,包含了基本操作、交互、漫游、渲染、粒子效果等。-A source book of the the OSG program design tutorials, basic operation, interaction, roaming, rendering, particle effects.
Graphics_Gems_V
- 图形图像编程精粹Graphics Gems I,六册中的第五册(最后一册),高清pdf的-Graphics Programming essence Graphics Gems I, the fifth of six volumes (the last one), high-definition pdf of
car-recognition
- 车牌识别程序,通过检测车牌,提取车牌完成整个识别过程-car recognition
LIGHTWAVE7
- LightWave 3D software
depth-map-codeblock-baedon-stero
- opencv 立体标定 双目视觉 深度图像 边缘检测 -opencv binocular visual three-dimensional calibration of the depth image of the boundary detection
opengl游戏编程(pdf电子书+源代码)
- opengl 游戏编程.里面包含pdf和源代码(opengl game deveploer pdf)
Beginning_OpenGL_Game_Programming
- 如题,《OpenGL游戏编程》及其源代码。-《Beginning OpenGL Game Programming》by Dave Astle and its Source Code.
